Moved web root into root of project; this makes deployment easier.
Also deleted 'docs', which is now redundant.
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1592 changed files with 53626 additions and 139250 deletions
305
js/compiled/out/goog/disposable/disposable.js
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305
js/compiled/out/goog/disposable/disposable.js
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// Copyright 2005 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview Implements the disposable interface. The dispose method is used
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* to clean up references and resources.
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* @author arv@google.com (Erik Arvidsson)
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*/
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goog.provide('goog.Disposable');
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goog.provide('goog.dispose');
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goog.provide('goog.disposeAll');
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goog.require('goog.disposable.IDisposable');
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/**
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* Class that provides the basic implementation for disposable objects. If your
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* class holds one or more references to COM objects, DOM nodes, or other
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* disposable objects, it should extend this class or implement the disposable
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* interface (defined in goog.disposable.IDisposable).
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* @constructor
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* @implements {goog.disposable.IDisposable}
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*/
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goog.Disposable = function() {
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/**
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* If monitoring the goog.Disposable instances is enabled, stores the creation
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* stack trace of the Disposable instance.
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* @type {string|undefined}
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*/
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this.creationStack;
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if (goog.Disposable.MONITORING_MODE != goog.Disposable.MonitoringMode.OFF) {
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if (goog.Disposable.INCLUDE_STACK_ON_CREATION) {
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this.creationStack = new Error().stack;
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}
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goog.Disposable.instances_[goog.getUid(this)] = this;
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}
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// Support sealing
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this.disposed_ = this.disposed_;
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this.onDisposeCallbacks_ = this.onDisposeCallbacks_;
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};
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/**
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* @enum {number} Different monitoring modes for Disposable.
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*/
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goog.Disposable.MonitoringMode = {
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/**
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* No monitoring.
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*/
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OFF: 0,
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/**
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* Creating and disposing the goog.Disposable instances is monitored. All
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* disposable objects need to call the {@code goog.Disposable} base
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* constructor. The PERMANENT mode must be switched on before creating any
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* goog.Disposable instances.
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*/
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PERMANENT: 1,
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/**
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* INTERACTIVE mode can be switched on and off on the fly without producing
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* errors. It also doesn't warn if the disposable objects don't call the
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* {@code goog.Disposable} base constructor.
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*/
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INTERACTIVE: 2
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};
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/**
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* @define {number} The monitoring mode of the goog.Disposable
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* instances. Default is OFF. Switching on the monitoring is only
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* recommended for debugging because it has a significant impact on
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* performance and memory usage. If switched off, the monitoring code
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* compiles down to 0 bytes.
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*/
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goog.define('goog.Disposable.MONITORING_MODE', 0);
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/**
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* @define {boolean} Whether to attach creation stack to each created disposable
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* instance; This is only relevant for when MonitoringMode != OFF.
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*/
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goog.define('goog.Disposable.INCLUDE_STACK_ON_CREATION', true);
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/**
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* Maps the unique ID of every undisposed {@code goog.Disposable} object to
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* the object itself.
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* @type {!Object<number, !goog.Disposable>}
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* @private
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*/
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goog.Disposable.instances_ = {};
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/**
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* @return {!Array<!goog.Disposable>} All {@code goog.Disposable} objects that
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* haven't been disposed of.
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*/
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goog.Disposable.getUndisposedObjects = function() {
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var ret = [];
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for (var id in goog.Disposable.instances_) {
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if (goog.Disposable.instances_.hasOwnProperty(id)) {
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ret.push(goog.Disposable.instances_[Number(id)]);
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}
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}
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return ret;
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};
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/**
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* Clears the registry of undisposed objects but doesn't dispose of them.
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*/
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goog.Disposable.clearUndisposedObjects = function() {
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goog.Disposable.instances_ = {};
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};
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/**
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* Whether the object has been disposed of.
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* @type {boolean}
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* @private
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*/
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goog.Disposable.prototype.disposed_ = false;
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/**
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* Callbacks to invoke when this object is disposed.
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* @type {Array<!Function>}
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* @private
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*/
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goog.Disposable.prototype.onDisposeCallbacks_;
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/**
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* @return {boolean} Whether the object has been disposed of.
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* @override
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*/
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goog.Disposable.prototype.isDisposed = function() {
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return this.disposed_;
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};
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/**
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* @return {boolean} Whether the object has been disposed of.
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* @deprecated Use {@link #isDisposed} instead.
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*/
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goog.Disposable.prototype.getDisposed = goog.Disposable.prototype.isDisposed;
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/**
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* Disposes of the object. If the object hasn't already been disposed of, calls
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* {@link #disposeInternal}. Classes that extend {@code goog.Disposable} should
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* override {@link #disposeInternal} in order to delete references to COM
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* objects, DOM nodes, and other disposable objects. Reentrant.
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*
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* @return {void} Nothing.
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* @override
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*/
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goog.Disposable.prototype.dispose = function() {
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if (!this.disposed_) {
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// Set disposed_ to true first, in case during the chain of disposal this
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// gets disposed recursively.
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this.disposed_ = true;
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this.disposeInternal();
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if (goog.Disposable.MONITORING_MODE != goog.Disposable.MonitoringMode.OFF) {
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var uid = goog.getUid(this);
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if (goog.Disposable.MONITORING_MODE ==
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goog.Disposable.MonitoringMode.PERMANENT &&
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!goog.Disposable.instances_.hasOwnProperty(uid)) {
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throw Error(
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this + ' did not call the goog.Disposable base ' +
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'constructor or was disposed of after a clearUndisposedObjects ' +
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'call');
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}
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delete goog.Disposable.instances_[uid];
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}
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}
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};
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/**
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* Associates a disposable object with this object so that they will be disposed
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* together.
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* @param {goog.disposable.IDisposable} disposable that will be disposed when
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* this object is disposed.
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*/
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goog.Disposable.prototype.registerDisposable = function(disposable) {
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this.addOnDisposeCallback(goog.partial(goog.dispose, disposable));
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};
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/**
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* Invokes a callback function when this object is disposed. Callbacks are
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* invoked in the order in which they were added. If a callback is added to
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* an already disposed Disposable, it will be called immediately.
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* @param {function(this:T):?} callback The callback function.
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* @param {T=} opt_scope An optional scope to call the callback in.
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* @template T
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*/
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goog.Disposable.prototype.addOnDisposeCallback = function(callback, opt_scope) {
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if (this.disposed_) {
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goog.isDef(opt_scope) ? callback.call(opt_scope) : callback();
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return;
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}
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if (!this.onDisposeCallbacks_) {
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this.onDisposeCallbacks_ = [];
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}
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this.onDisposeCallbacks_.push(
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goog.isDef(opt_scope) ? goog.bind(callback, opt_scope) : callback);
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};
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/**
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* Deletes or nulls out any references to COM objects, DOM nodes, or other
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* disposable objects. Classes that extend {@code goog.Disposable} should
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* override this method.
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* Not reentrant. To avoid calling it twice, it must only be called from the
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* subclass' {@code disposeInternal} method. Everywhere else the public
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* {@code dispose} method must be used.
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* For example:
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* <pre>
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* mypackage.MyClass = function() {
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* mypackage.MyClass.base(this, 'constructor');
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* // Constructor logic specific to MyClass.
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* ...
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* };
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* goog.inherits(mypackage.MyClass, goog.Disposable);
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*
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* mypackage.MyClass.prototype.disposeInternal = function() {
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* // Dispose logic specific to MyClass.
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* ...
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* // Call superclass's disposeInternal at the end of the subclass's, like
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* // in C++, to avoid hard-to-catch issues.
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* mypackage.MyClass.base(this, 'disposeInternal');
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* };
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* </pre>
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* @protected
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*/
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goog.Disposable.prototype.disposeInternal = function() {
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if (this.onDisposeCallbacks_) {
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while (this.onDisposeCallbacks_.length) {
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this.onDisposeCallbacks_.shift()();
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}
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}
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};
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/**
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* Returns True if we can verify the object is disposed.
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* Calls {@code isDisposed} on the argument if it supports it. If obj
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* is not an object with an isDisposed() method, return false.
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* @param {*} obj The object to investigate.
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* @return {boolean} True if we can verify the object is disposed.
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*/
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goog.Disposable.isDisposed = function(obj) {
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if (obj && typeof obj.isDisposed == 'function') {
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return obj.isDisposed();
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}
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return false;
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};
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/**
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* Calls {@code dispose} on the argument if it supports it. If obj is not an
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* object with a dispose() method, this is a no-op.
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* @param {*} obj The object to dispose of.
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*/
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goog.dispose = function(obj) {
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if (obj && typeof obj.dispose == 'function') {
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obj.dispose();
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}
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};
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/**
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* Calls {@code dispose} on each member of the list that supports it. (If the
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* member is an ArrayLike, then {@code goog.disposeAll()} will be called
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* recursively on each of its members.) If the member is not an object with a
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* {@code dispose()} method, then it is ignored.
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* @param {...*} var_args The list.
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*/
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goog.disposeAll = function(var_args) {
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for (var i = 0, len = arguments.length; i < len; ++i) {
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var disposable = arguments[i];
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if (goog.isArrayLike(disposable)) {
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goog.disposeAll.apply(null, disposable);
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} else {
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goog.dispose(disposable);
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}
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}
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};
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45
js/compiled/out/goog/disposable/idisposable.js
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45
js/compiled/out/goog/disposable/idisposable.js
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// Copyright 2011 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview Definition of the disposable interface. A disposable object
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* has a dispose method to to clean up references and resources.
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* @author nnaze@google.com (Nathan Naze)
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*/
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goog.provide('goog.disposable.IDisposable');
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/**
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* Interface for a disposable object. If a instance requires cleanup
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* (references COM objects, DOM nodes, or other disposable objects), it should
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* implement this interface (it may subclass goog.Disposable).
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* @record
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*/
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goog.disposable.IDisposable = function() {};
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/**
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* Disposes of the object and its resources.
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* @return {void} Nothing.
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*/
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goog.disposable.IDisposable.prototype.dispose = goog.abstractMethod;
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/**
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* @return {boolean} Whether the object has been disposed of.
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*/
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goog.disposable.IDisposable.prototype.isDisposed = goog.abstractMethod;
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