mw-desktop/resources/init-state/world.edn

1 line
6 MiB

[[{:y 0, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 34, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 35, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 36, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 37, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 38, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 39, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 40, :altitude 2, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :water, :x 41, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 0, :state :climax, :x 42, :altitude 14, :gradient 14, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 0, :state :climax, :x 43, :altitude 15, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 79} {:y 0, :state :climax, :x 44, :altitude 31, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 82} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 79} {:y 0, :state :climax, :x 45, :altitude 36, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 56} {:y 0, :state :climax, :x 46, :altitude 15, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 23} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 24} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 0, :state :water, :x 47, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 1, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 19, :altitude 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:generation 100} {:y 1, :state :water, :x 29, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 30, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 34, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :climax, :x 35, :altitude 12, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} 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:production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} 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:production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 85} {:y 1, :state :scrub, :x 36, :altitude 13, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state 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1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 76} {:y 1, :state :climax, :x 37, :altitude 15, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 82} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 1, :state :climax, :x 38, :altitude 23, :gradient 35, :history ({:rule "if state is new then state should be 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25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state 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:generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state 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1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state 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1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 1, :state :climax, :x 40, :altitude 28, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 16} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 17} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} 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:production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 1, :state :water, :x 42, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 43, :altitude 1, :gradient 30, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 44, :altitude 2, :gradient 35, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 1, :state :water, :x 45, :altitude 2, :gradient 35, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), 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({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 27, :altitude 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:state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 34, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :scrub, :x 35, :altitude 22, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state 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1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 42} {:y 2, :state :climax, :x 36, :altitude 31, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be 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:rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 21} {:y 2, :state :climax, :x 37, :altitude 29, :gradient 38, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or 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:production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 2, :state :scrub, :x 38, :altitude 33, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84}), :generation 100, :fertility 53} {:y 2, :state :climax, :x 39, :altitude 36, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state 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1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then 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:gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 2, :state :climax, :x 41, :altitude 15, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 2, :state :water, :x 42, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 43, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :water, :x 44, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 2, :state :climax, :x 45, :altitude 15, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 2, :state :climax, :x 46, :altitude 14, :gradient 16, :history ({:rule 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:rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 3, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if 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:history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 27, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :climax, :x 28, :altitude 14, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or 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:altitude 32, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax 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:production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} 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:production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} 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21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :climax, :x 35, :altitude 22, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type 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:production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 3, :state :climax, :x 36, :altitude 31, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state 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:rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 71} {:y 3, :state :climax, :x 37, :altitude 43, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 45} {:y 3, :state :climax, :x 38, :altitude 51, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 91} {:rule "if state 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:fertility 71} {:y 3, :state :forest, :x 39, :altitude 42, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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:production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 80} {:rule 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:water, :x 42, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :water, :x 44, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 3, :state :climax, :x 45, :altitude 17, :gradient 14, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule 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:generation 0}), :generation 100} {:y 4, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 27, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 28, :altitude 2, :gradient 31, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :climax, :x 29, :altitude 17, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is 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1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 76} {:y 4, :state :water, :x 31, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 34, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :climax, :x 35, :altitude 13, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state 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1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 90} {:y 4, :state :climax, :x 36, :altitude 29, :gradient 42, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 76} {:y 4, :state :forest, :x 37, :altitude 42, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 4, :state :climax, :x 38, :altitude 46, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 74} {:y 4, :state :climax, :x 39, :altitude 38, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state 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1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state 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:rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 44, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 45, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 46, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 4, :state :water, :x 47, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 17, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 18, :altitude 2, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :climax, :x 19, :altitude 12, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in 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1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 78} {:y 5, :state :climax, :x 20, :altitude 12, :gradient 27, :history ({:rule "if state is new then state should be 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57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state 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1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 5, :state :water, :x 21, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 22, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 27, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 28, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 29, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 30, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 31, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 34, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 35, :altitude 1, :gradient 34, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :climax, :x 36, :altitude 31, :gradient 41, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 47} {:rule "if state is 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:rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 56} {:y 5, :state :climax, :x 37, :altitude 32, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in 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:rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 5, :state :climax, :x 38, :altitude 37, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or 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:generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state 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:generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 40} {:y 5, :state :climax, :x 40, :altitude 14, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should 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:production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 77} {:y 5, :state :water, :x 41, :altitude 1, :gradient 26, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 42, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 5, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 6, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 17, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :climax, :x 18, :altitude 17, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 24} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 25} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 26} {:rule "if state is heath and altitude is less 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fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 79} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 6, :state :climax, :x 19, :altitude 28, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 77} {:y 6, :state :climax, :x 20, :altitude 24, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 6, :state :water, :x 21, :altitude 2, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 22, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 24, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 25, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 26, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 27, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 28, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 34, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :climax, :x 35, :altitude 15, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and 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:rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and 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:x 36, :altitude 35, :gradient 42, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in 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{:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 33} {:y 6, :state :climax, :x 37, :altitude 32, :gradient 14, :history ({:rule "if 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:rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in 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fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 6, :state :climax, :x 38, :altitude 29, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in 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:production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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:generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state 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75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in 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:generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state 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1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 6, :state :water, :x 41, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 6, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 7, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 16, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 17, :altitude 1, :gradient 30, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :climax, :x 18, :altitude 18, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility 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:production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in 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7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 25} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 26} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 27} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 28} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or 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:production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 68} {:y 7, :state :climax, :x 20, :altitude 14, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is forest and fertility is more than 5 and altitude 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fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 7, :state :water, :x 21, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 22, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 24, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :climax, :x 25, :altitude 19, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in 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:rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state 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:rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 7, :state :climax, :x 26, :altitude 22, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then 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fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax then 1 chance in 500 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:rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state 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1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 83} {:y 7, :state :climax, :x 27, :altitude 12, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 62} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 63} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 64} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 65} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 7, :state :water, :x 28, :altitude 1, :gradient 34, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 29, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 34, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :climax, :x 35, :altitude 15, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is 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is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 38} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 39} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 40} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 41} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state 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:rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 68} {:y 7, :state :climax, :x 36, :altitude 35, :gradient 41, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if 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:generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 7, :state :climax, :x 37, :altitude 43, :gradient 9, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 7, :state :climax, :x 38, :altitude 37, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in 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:production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} 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1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 83} {:y 7, :state :climax, :x 40, :altitude 12, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule 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:production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 7, :state :water, :x 41, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 7, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 8, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 16, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :climax, :x 17, :altitude 14, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 23} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 24} {:rule "if 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:production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 8, :state :scrub, :x 18, :altitude 31, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 22} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 23} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be 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fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 61} {:y 8, :state :climax, :x 19, :altitude 28, :gradient 29, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in 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:rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state 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:rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 8, :state :water, :x 20, :altitude 2, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 21, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 22, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 23, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 24, :altitude 1, :gradient 30, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :climax, :x 25, :altitude 24, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if 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:production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is 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:production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 8, :state :climax, :x 26, :altitude 35, :gradient 29, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state 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should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 8, :state :climax, :x 27, :altitude 35, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste 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should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 8, :state :climax, :x 28, :altitude 22, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax 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1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 83} {:y 8, :state :water, :x 29, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 34, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 35, :altitude 2, :gradient 34, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :climax, :x 36, :altitude 28, :gradient 42, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less 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then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state 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:rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state 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1", :rule-type :production, :generation 99}), :generation 100, :fertility 82} {:y 8, :state :climax, :x 37, :altitude 37, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then 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then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 40} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 41} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 42} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 43} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 8, :state :climax, :x 38, :altitude 36, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if 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:production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if 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:state :climax, :x 39, :altitude 23, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax 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fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then 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should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 8, :state :water, :x 40, :altitude 2, :gradient 26, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 41, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 8, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is 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:history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 16, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :climax, :x 17, :altitude 12, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 9, :state :climax, :x 18, :altitude 29, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 21} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 22} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 23} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 24} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 9, :state :climax, :x 19, :altitude 28, :gradient 29, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 9, :state :climax, :x 20, :altitude 18, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then 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:production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} 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fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 90} {:y 9, :state :climax, :x 21, :altitude 17, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is 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:production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if 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should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 9, :state :water, :x 23, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :climax, :x 24, :altitude 14, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 41} {:y 9, :state :climax, :x 25, :altitude 31, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 72} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 73} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 9, :state :climax, :x 26, :altitude 41, :gradient 13, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 9, :state :climax, :x 27, :altitude 35, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest 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:rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 83} {:y 9, :state :climax, :x 28, :altitude 20, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state 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climax", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in 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:rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 9, :state :water, :x 29, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 34, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 35, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :climax, :x 36, :altitude 15, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 23} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 24} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 9, :state :climax, :x 37, :altitude 26, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 76} {:y 9, :state :climax, :x 38, :altitude 23, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 79} {:y 9, :state :scrub, :x 39, :altitude 12, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87}), :generation 100, :fertility 45} {:y 9, :state :water, :x 40, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 41, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 9, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 10, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 16, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 17, :altitude 1, :gradient 28, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :climax, :x 18, :altitude 23, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 30} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 31} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 10, :state :forest, :x 20, :altitude 28, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 10, :state :climax, :x 21, :altitude 28, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} 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:production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if 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:production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state 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1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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{:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in 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:rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 79} {:y 10, :state :water, :x 23, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :climax, :x 24, :altitude 23, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state 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then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility 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:rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state 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:production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if 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:production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 62} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax 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fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 78} {:y 10, :state :climax, :x 26, :altitude 37, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 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:rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state 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:production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 10, :state :climax, :x 27, :altitude 26, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 66} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 10, :state :water, :x 28, :altitude 2, :gradient 34, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 29, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 35, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :climax, :x 36, :altitude 18, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in 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1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 10, :state :climax, :x 37, :altitude 27, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 28} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 29} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 10, :state :climax, :x 38, :altitude 12, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 10, :state :water, :x 39, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 40, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 10, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 11, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 17, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :climax, :x 18, :altitude 20, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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:production, :generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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:generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 11, :state :climax, :x 20, :altitude 32, :gradient 10, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be 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:production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} 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fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 11, :state :climax, :x 21, :altitude 27, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 36} {:y 11, :state :scrub, :x 22, :altitude 19, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should 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:production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91}), :generation 100, :fertility 59} {:y 11, :state :water, :x 23, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :climax, :x 24, :altitude 14, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 72} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 11, :state :climax, :x 25, :altitude 22, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state 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1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state 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fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 68} {:y 11, :state :climax, :x 27, :altitude 13, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 11, :state :water, :x 28, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 29, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 35, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :climax, :x 36, :altitude 15, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or 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:production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule 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:production, :generation 0}), :generation 100} {:y 11, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 11, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state 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({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :water, :x 17, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 12, :state :climax, :x 18, :altitude 15, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should 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:production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 12, :state :climax, :x 19, :altitude 32, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 37} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 38} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 39} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 40} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type 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:production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} 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:rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 12, :state :scrub, :x 20, :altitude 37, :gradient 12, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then 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:production, :generation 91}), :generation 100, :fertility 57} {:y 12, :state :scrub, :x 21, :altitude 31, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should 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({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 13, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 13, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 13, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 13, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 13, :state :water, :x 4, 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1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 13, :state :climax, :x 20, :altitude 27, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 34} {:y 13, :state :climax, :x 21, :altitude 24, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then 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state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 13, :state :climax, :x 22, :altitude 23, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 86} {:y 13, :state :climax, :x 23, :altitude 22, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 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:production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 14, :state :climax, :x 18, :altitude 27, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 49} {:y 14, :state :climax, :x 19, :altitude 26, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 71} {:y 14, :state :climax, :x 20, :altitude 17, :gradient 18, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then 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should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 14, :state :climax, :x 21, :altitude 13, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 14, :state :climax, :x 22, :altitude 29, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 16} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 17} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in 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in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 14, :state :climax, :x 23, :altitude 18, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 14, :state :water, :x 24, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 29, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 30, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 31, :altitude 1, :gradient 30, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :climax, :x 32, :altitude 14, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 14, :state :climax, :x 33, :altitude 22, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 14, :state :climax, :x 34, :altitude 13, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 14, :state :water, :x 35, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 14, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 15, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 8, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 9, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 10, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 11, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 12, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 13, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 14, :altitude 1, :gradient 34, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :climax, :x 15, :altitude 13, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule 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1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, 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1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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:rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 27} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 28} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 29} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 30} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is forest 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:generation 99}), :generation 100, :fertility 80} {:y 15, :state :climax, :x 17, :altitude 31, :gradient 46, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should 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:production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} 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:production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type 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:production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} 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:production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 91} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 92}), :generation 100, :fertility 55} {:y 15, :state :climax, :x 19, :altitude 26, :gradient 33, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 3} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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:production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} 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1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state 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1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 82} {:y 15, :state :climax, :x 20, :altitude 14, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 27} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 28} {:rule "if state is scrub then 1 chance in 5 state should be 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:production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or 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:rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 15, :state :water, :x 21, :altitude 9, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :climax, :x 22, :altitude 13, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in 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:rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state 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1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 76} {:y 15, :state :water, :x 23, :altitude 1, :gradient 28, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 24, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 28, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :water, :x 29, :altitude 1, :gradient 31, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 15, :state :fire, :x 30, :altitude 14, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule 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scrub", :rule-type :production, :generation 41} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state 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:rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if 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fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility 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1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 40} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 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49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in 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:rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 74} {:y 15, :state :climax, :x 33, :altitude 40, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in 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:production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} 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+ 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 15, :state :climax, :x 34, :altitude 23, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and 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:production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} 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:production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or 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"if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 8, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :climax, :x 9, :altitude 18, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state 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:production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in 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:rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 16, :state :climax, :x 10, :altitude 19, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours 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:gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then 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fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule 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:production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 16, :state :scrub, :x 12, :altitude 18, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in 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:rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88}), :generation 100, :fertility 46} {:y 16, :state :climax, :x 13, :altitude 17, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state 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are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility 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:production, :generation 65} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 49} {:y 16, :state :climax, :x 14, :altitude 19, :gradient 51, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state 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should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 79} {:y 16, :state :climax, :x 15, :altitude 35, :gradient 55, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule 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should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then 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state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state 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1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 16, :state :climax, :x 16, :altitude 41, :gradient 43, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 36} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 16, :state :scrub, :x 17, :altitude 45, :gradient 42, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 28} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 29} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 30} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 31} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then 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:rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91}), :generation 100, :fertility 47} {:y 16, :state :climax, :x 18, :altitude 47, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then 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then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 29} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 30} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state 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1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 16, :state :climax, :x 19, :altitude 45, :gradient 47, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state 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forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state 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fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility 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:generation 99}), :generation 100, :fertility 51} {:y 16, :state :climax, :x 20, :altitude 35, :gradient 45, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or 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:production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type 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:rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 16, :state :scrub, :x 22, :altitude 15, :gradient 30, :history ({:rule "if state is new then state 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:generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89}), :generation 100, :fertility 39} {:y 16, :state :water, :x 23, :altitude 1, :gradient 26, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 24, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 25, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 26, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 27, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 28, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :fire, :x 29, :altitude 18, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should 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:production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 74} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 75} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 76} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 77} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 16, :state :waste, :x 30, :altitude 32, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then 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:altitude 32, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is climax and some neighbours are fire then 1 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fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if 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:generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 35} {:y 16, :state :climax, :x 32, :altitude 33, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 58} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 59} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 60} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 61} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 16, :state :climax, :x 33, :altitude 32, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 23} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 24} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if 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1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} 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:production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} 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then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 78} {:y 16, :state :water, :x 35, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 16, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 17, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 8, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :climax, :x 9, :altitude 26, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state 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:production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 17, :state :climax, :x 10, :altitude 31, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 53} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} 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climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 17, :state :climax, :x 11, :altitude 36, :gradient 17, :history 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+ 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if 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fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 17, :state :climax, :x 12, :altitude 35, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 53} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 41} {:y 17, :state :climax, :x 13, :altitude 29, :gradient 18, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is forest 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state 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state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 17, :state :climax, :x 14, :altitude 32, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should 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:production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 17, :state :climax, :x 15, :altitude 52, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 17, :state :climax, :x 16, :altitude 56, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 17, :state :climax, :x 17, :altitude 55, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 31} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state 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should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 17, :state :climax, :x 18, :altitude 61, :gradient 12, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 36} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 17, :state :climax, :x 19, :altitude 54, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if 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:rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 17, :state :climax, :x 20, :altitude 42, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance 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1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and 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climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 51} {:y 17, :state :scrub, :x 21, :altitude 31, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 3} {:rule "if state is in forest or climax then 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fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 36} {:rule "if state is 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:rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95}), :generation 100, :fertility 67} {:y 17, :state :climax, :x 22, :altitude 27, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and 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then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if 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are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 17, :state :climax, :x 23, :altitude 22, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 74} {:y 17, :state :climax, :x 24, :altitude 17, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 17, :state :forest, :x 25, :altitude 12, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 30} {:y 17, :state :climax, :x 26, :altitude 12, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 19} {:y 17, :state :climax, :x 27, :altitude 12, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is 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forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 74} {:y 17, :state :climax, :x 28, :altitude 13, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 53} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 17, :state :climax, :x 29, :altitude 23, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state 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and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 38} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 39} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 40} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 41} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 74} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 75} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 76} {:rule "if state is heath and altitude 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1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state 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:production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88}), :generation 100, :fertility 58} {:y 17, :state :heath, :x 31, :altitude 32, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 57} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 58} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 59} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 60} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 65} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 41} {:y 17, :state :heath, :x 32, :altitude 29, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 28} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 29} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 58} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 59} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 60} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 61} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 33} {:y 17, :state :fire, :x 33, :altitude 26, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state 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should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 59} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 60} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 61} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 62} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 65} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 17, :state :waste, :x 34, :altitude 15, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then 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:production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 60} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 61} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 62} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 63} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 65} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 17, :state :water, :x 35, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 17, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 18, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 8, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :climax, :x 9, :altitude 13, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is 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altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 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should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 18, :state :scrub, :x 10, :altitude 19, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste 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should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90}), :generation 100, :fertility 57} {:y 18, :state :climax, :x 11, :altitude 27, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state 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then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 18, :state :climax, :x 12, :altitude 31, :gradient 14, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 62} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or 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:production, :generation 99}), :generation 100, :fertility 36} {:y 18, :state :climax, :x 13, :altitude 31, :gradient 8, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} 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:rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is 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:production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 18, :state :climax, :x 15, :altitude 41, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be 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waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 18, :state :climax, :x 16, :altitude 49, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 18, :state :climax, :x 17, :altitude 43, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 41} {:y 18, :state :climax, :x 18, :altitude 47, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 72} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 48} {:y 18, :state :climax, :x 19, :altitude 47, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in 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+ 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 18, :state :climax, :x 20, :altitude 40, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland 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1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in 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:rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 18, :state :scrub, :x 21, :altitude 28, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 36} {:rule "if state is 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altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 68} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94}), :generation 100, :fertility 45} {:y 18, :state :climax, :x 22, :altitude 27, :gradient 9, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 29} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 30} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 63} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 64} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 65} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 66} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if 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{:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if 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:production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} 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fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 74} {:y 18, :state :climax, :x 24, :altitude 27, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 18, :state :climax, :x 25, :altitude 22, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if 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climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 49} {:y 18, :state :climax, :x 26, :altitude 23, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 18, :state :climax, :x 27, :altitude 23, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 18, :state :climax, :x 28, :altitude 27, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 18, :state :forest, :x 29, :altitude 15, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in 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waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 18, :state :waste, :x 30, :altitude 17, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 65} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if 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state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 47} {:y 18, :state :heath, :x 31, :altitude 18, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or 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:production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in 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:generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state 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1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility 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:generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state 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1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 59} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 60} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 61} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 62} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 18, :state :water, :x 34, :altitude 1, :gradient 30, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 35, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 18, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 19, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 5, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 8, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 9, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 10, :altitude 1, :gradient 26, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :climax, :x 11, :altitude 22, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 40} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 41} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 42} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 43} {:rule "if state is scrub then 1 chance in 5 state 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:rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 19, :state :climax, :x 12, :altitude 27, :gradient 14, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in 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1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in 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fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if 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:production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 19, :state :climax, :x 14, :altitude 28, :gradient 12, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 21} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 22} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 53} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in 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altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility 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:rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 48} {:rule "if state is 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should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 74} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 75} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 76} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 77} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 71} {:y 19, :state :climax, :x 16, :altitude 37, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 16} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 17} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 19, :state :climax, :x 17, :altitude 41, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should 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:production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or 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:production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 19, :state :climax, :x 18, :altitude 37, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in 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:production, :generation 79} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 19, :state :climax, :x 19, :altitude 38, :gradient 11, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 48} {:rule "if state is 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should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 56} {:y 19, :state :climax, :x 20, :altitude 36, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then 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:production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} 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:rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 47} 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55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 62} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 63} {:rule "if state is waste and some 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1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} 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:production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is 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fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 42} {:y 19, :state :scrub, :x 23, :altitude 26, :gradient 3, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if 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:rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91}), :generation 100, :fertility 39} {:y 19, :state :climax, :x 24, :altitude 27, :gradient 6, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then 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should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 19, :state :climax, :x 25, :altitude 27, :gradient 11, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 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:rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state 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:rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 19, :state :climax, :x 26, :altitude 22, :gradient 11, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then 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fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or 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should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 19, :state :climax, :x 27, :altitude 24, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 29} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 30} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some 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fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 19, :state :climax, :x 28, :altitude 29, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is 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70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 34} {:y 19, :state :scrub, :x 29, :altitude 22, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 45} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 91} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 92}), :generation 100, :fertility 25} {:y 19, :state :waste, :x 30, :altitude 12, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 16} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 17} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 40} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 41} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 42} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 43} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or 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:production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 40} {:y 19, :state :heath, :x 31, :altitude 13, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be 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:production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} 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1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 19, :state :climax, :x 32, :altitude 15, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} 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:rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or 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:production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 19, :state :water, :x 34, :altitude 1, :gradient 30, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 19, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 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:history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 6, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 7, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 8, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 9, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 10, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :climax, :x 11, :altitude 23, :gradient 44, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} 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1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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100, :fertility 65} {:y 20, :state :climax, :x 12, :altitude 32, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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:generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is 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:rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 51} {:y 20, :state :climax, :x 13, :altitude 36, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then 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:production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if 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:generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 71} {:y 20, :state :climax, :x 14, :altitude 35, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 20, :state :climax, :x 15, :altitude 37, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest 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:production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if 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1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 20, :state :climax, :x 16, :altitude 52, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 20, :state :climax, :x 17, :altitude 56, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some 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fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 20, :state :climax, :x 18, :altitude 43, :gradient 29, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or 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should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state 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forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 20, :state :climax, :x 19, :altitude 36, :gradient 14, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then 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:rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 20, :state :climax, :x 20, :altitude 46, :gradient 13, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 62} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 32} {:y 20, :state :climax, :x 21, :altitude 41, :gradient 20, :history ({:rule "if 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:rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 38} {:rule "if state is 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+ 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 20, :state :climax, :x 22, :altitude 29, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 61} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 62} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 63} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 64} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 66} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 20, :state :climax, :x 23, :altitude 26, :gradient 3, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 26} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 27} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax 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fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 47} {:y 20, :state :climax, :x 24, :altitude 28, :gradient 3, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 31} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is 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should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 43} {:y 20, :state :climax, :x 25, :altitude 28, :gradient 18, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is 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fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 53} {:rule "if state is forest 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state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 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fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 20, :state :climax, :x 26, :altitude 17, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility 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:rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 20, :state :climax, :x 27, :altitude 20, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 72} {:rule "if state is forest and fertility is 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1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 38} {:y 20, :state :climax, :x 28, :altitude 36, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 63} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 64} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 65} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 66} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 40} {:y 20, :state :climax, :x 29, :altitude 35, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 62} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 63} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 64} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 65} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is 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:rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in 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state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 20, :state :fire, :x 31, :altitude 33, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 45} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 20, :state :waste, :x 32, :altitude 15, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 61} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 62} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 63} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 64} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 20, :state :water, :x 33, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 34, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 20, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 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:production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 21, :state :climax, :x 13, :altitude 59, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should 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:production, :generation 77} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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:production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state 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1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is climax 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fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 21, :state :climax, :x 16, :altitude 64, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or 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:production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 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fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 21, :state :climax, :x 17, :altitude 65, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or 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:production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if 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{:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax 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:rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state 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:rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 21, :state :climax, :x 19, :altitude 38, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 31} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if 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:rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 21, :state :climax, :x 20, :altitude 38, :gradient 10, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be 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:generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 31} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is climax and 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then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 21, :state :climax, :x 21, :altitude 38, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 27} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 28} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 29} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 30} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 32} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is 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fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 62} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 63} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 64} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 65} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 66} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 34} {:y 21, :state :climax, :x 22, :altitude 29, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 26} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 27} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 28} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 29} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 31} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 38} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 39} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 40} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 41} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 31} {:y 21, :state :climax, :x 23, :altitude 27, :gradient 5, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} 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:rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 21, :state :climax, :x 24, :altitude 28, :gradient 7, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state 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climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 31} {:rule "if state is waste 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then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if 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:rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then 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:rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 21, :state :climax, :x 26, :altitude 35, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 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+ 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 21, :state :climax, :x 27, :altitude 28, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 21, :state :climax, :x 28, :altitude 28, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 91} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 92} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 21, :state :climax, :x 29, :altitude 27, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 43} {:y 21, :state :climax, :x 30, :altitude 23, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility 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fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 57} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 58} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 59} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 60} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 33} {:y 21, :state :fire, :x 31, :altitude 22, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 44} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 61} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 62} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 21, :state :water, :x 32, :altitude 2, :gradient 32, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 33, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 21, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 22, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 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:production, :generation 0}), :generation 100} {:y 22, :state :climax, :x 9, :altitude 23, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 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1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 83} {:y 22, :state :climax, :x 10, :altitude 27, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 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1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 45} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in 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fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state 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:rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 76} {:y 22, :state :fire, :x 12, :altitude 40, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 24} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 25} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 26} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 27} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 38} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 39} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 40} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 41} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 38} {:y 22, :state :fire, :x 13, :altitude 59, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 23} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 24} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state should be 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:production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 22, :state :climax, :x 14, :altitude 54, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 25} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 26} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 27} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 28} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} 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:production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} 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:production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} 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:production, :generation 99}), :generation 100, :fertility 86} {:y 22, :state :forest, :x 17, :altitude 77, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should 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:production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} 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:production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} 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fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 86} {:y 22, :state :climax, :x 18, :altitude 55, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some 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climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 22, :state :climax, :x 19, :altitude 42, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 29} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 30} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 59} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 60} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 61} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 62} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 64} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 49} {:y 22, :state :climax, :x 20, :altitude 40, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then 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fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 22, :state :climax, :x 21, :altitude 36, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is climax and some neighbours are fire then 1 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fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 62} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 63} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 64} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 65} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is 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:generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 28} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 29} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 30} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 31} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 40} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 41} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 42} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 43} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in 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:production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 47} {:y 22, :state :climax, :x 23, :altitude 29, :gradient 9, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility 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:rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 29} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 30} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type 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1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is 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fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 22, :state :climax, :x 26, :altitude 36, :gradient 8, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if 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scrub then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 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be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and 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:production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 37} {:y 22, :state :climax, :x 28, :altitude 14, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should 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:rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state 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:production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 22, :state :water, :x 29, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 30, :altitude 1, :gradient 26, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 31, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 32, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 33, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 22, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 23, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 4, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 5, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 6, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 7, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 8, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :climax, :x 9, :altitude 15, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state 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state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 80} {:y 23, :state :fire, :x 10, :altitude 27, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 23, :state :climax, :x 11, :altitude 27, :gradient 18, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 25} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 26} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 27} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 28} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 23, :state :climax, :x 12, :altitude 27, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state 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altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility 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:production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 23, :state :waste, :x 13, :altitude 32, :gradient 32, :history ({:rule "if state is 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:production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state 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1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state 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1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 87} {:y 23, :state :fire, :x 14, :altitude 38, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state 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1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 23, :state :climax, :x 15, :altitude 43, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest 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forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 26} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 27} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 28} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 29} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 23, :state :climax, :x 16, :altitude 57, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 23, :state :climax, :x 17, :altitude 69, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 68} {:y 23, :state :climax, :x 18, :altitude 54, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 83} {:y 23, :state :climax, :x 19, :altitude 50, :gradient 29, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 62} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 37} {:y 23, :state :climax, :x 20, :altitude 51, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 28} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 29} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 30} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 31} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 58} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 59} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 60} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 61} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 62} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 23, :state :climax, :x 21, :altitude 41, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 28} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 29} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 30} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 31} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 36} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 37} {:rule "if state is in 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altitude is less than 70 then state should be climax", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 72} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 43} {:y 23, :state :climax, :x 22, :altitude 35, :gradient 13, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then 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then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be 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1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 63} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 64} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 65} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 66} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 36} {:y 23, :state :scrub, :x 23, :altitude 31, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 36} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 41} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 42} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87}), :generation 100, :fertility 42} {:y 23, :state :climax, :x 24, :altitude 26, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 31} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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:generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 65} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 66} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state 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1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 23, :state :climax, :x 25, :altitude 29, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state 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:production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 23, :state :forest, :x 26, :altitude 29, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is 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be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if 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83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 36} {:y 23, :state :climax, :x 27, :altitude 27, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state 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1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 72} {:y 23, :state :climax, :x 28, :altitude 26, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 92} {:y 23, :state :climax, :x 29, :altitude 12, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 79} {:y 23, :state :water, :x 30, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 23, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 24, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 4, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 5, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 6, :altitude 2, :gradient 28, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :climax, :x 7, :altitude 14, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 24, :state :climax, :x 8, :altitude 14, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 11} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 24, :state :climax, :x 9, :altitude 12, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 82} {:y 24, :state :waste, :x 10, :altitude 22, :gradient 29, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 23} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 24} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or 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:production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 68} {:y 24, :state :climax, :x 11, :altitude 37, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland 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1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 40} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 41} {:rule "if state is waste 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:rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state 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1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state 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1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state 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1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 93} {:y 24, :state :fire, :x 13, :altitude 36, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude 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+ 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 34} {:y 24, :state :heath, :x 14, :altitude 41, :gradient 45, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 10} {:rule "if state is heath and altitude is less than 120 then state should be 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:rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state 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1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 24, :state :climax, :x 15, :altitude 54, :gradient 56, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 71} {:y 24, :state :climax, :x 16, :altitude 64, :gradient 51, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest 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1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 80} {:y 24, :state :forest, :x 17, :altitude 79, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state 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1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state 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:production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is 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fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then 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state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 71} {:y 24, :state :climax, :x 19, :altitude 51, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 29} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 30} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 45} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 41} {:y 24, :state :climax, :x 20, :altitude 43, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then 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should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 24, :state :climax, :x 21, :altitude 37, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 68} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 42} {:y 24, :state :climax, :x 22, :altitude 29, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 29} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 30} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if 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:production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in 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:rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91}), :generation 100, :fertility 55} {:y 24, :state :scrub, :x 24, :altitude 19, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should 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:generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 31} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 32} {:rule "if 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1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88}), :generation 100, :fertility 57} {:y 24, :state :climax, :x 25, :altitude 14, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then 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:rule-type :production, :generation 41} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in 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then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 24, :state :climax, :x 26, :altitude 22, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less 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{:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 90} {:y 24, :state :climax, :x 28, :altitude 20, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 24, :state :water, :x 29, :altitude 2, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 30, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 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:generation 0}), :generation 100} {:y 24, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 24, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 25, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be 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:production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} 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:production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} 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:production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 77} {:y 25, :state :heath, :x 11, :altitude 41, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 3} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} 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:rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 25, :state :forest, :x 15, :altitude 77, :gradient 55, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 25, :state :forest, :x 16, :altitude 94, :gradient 42, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state 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1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 25, :state :forest, :x 17, :altitude 93, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state 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1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 78} {:y 25, :state :forest, :x 18, :altitude 79, :gradient 52, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 25, :state :climax, :x 19, :altitude 55, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 30} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 31} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 45} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 40} {:y 25, :state :scrub, :x 20, :altitude 42, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 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:production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or 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:production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 35} {:y 25, :state :climax, :x 22, :altitude 27, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility 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1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, 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:generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state 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:production, :generation 99}), :generation 100, :fertility 55} {:y 25, :state :climax, :x 23, :altitude 17, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should 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:production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, 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1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 25, :state :water, :x 24, :altitude 2, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 25, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 26, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 27, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 28, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 29, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 30, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 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:history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 25, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 26, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 26, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 26, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 26, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 26, :state :water, :x 4, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 26, :state :climax, :x 5, :altitude 20, :gradient 51, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should 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:production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} 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:production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 87} {:y 26, :state :climax, :x 6, :altitude 45, :gradient 65, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 91} {:y 26, :state :climax, :x 7, :altitude 52, :gradient 62, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state 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1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state 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1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 80} {:y 26, :state :climax, :x 8, :altitude 46, :gradient 60, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland 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1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility 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:generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state 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1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state 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{:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax 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:production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 41} {:y 26, :state :scrub, :x 10, :altitude 28, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or 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:production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} 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:production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 88} {:y 26, :state :scrub, :x 11, :altitude 37, :gradient 33, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state 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:generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state 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1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste 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:generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98}), :generation 100, :fertility 82} {:y 26, :state :scrub, :x 13, :altitude 63, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} 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:production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} 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:production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98}), :generation 100, :fertility 85} {:y 26, :state :fire, :x 14, :altitude 60, :gradient 30, :history ({:rule "if state is new then state should be 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1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 80} {:y 26, :state :forest, :x 15, :altitude 74, :gradient 49, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility 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:rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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100, :fertility 91} {:y 26, :state :forest, :x 16, :altitude 96, :gradient 44, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} 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:production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} 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:production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 26, :state :forest, :x 17, :altitude 77, :gradient 58, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or 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:production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} 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fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 84} {:y 26, :state :climax, :x 18, :altitude 61, :gradient 65, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 26, :state :climax, :x 19, :altitude 41, :gradient 52, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 26, :state :climax, :x 20, :altitude 31, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in 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:rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 26, :state :climax, :x 21, :altitude 28, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 50} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state 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:state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 26, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 26, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 27, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 27, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 27, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 27, :state :water, :x 3, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 27, :state :water, :x 4, :altitude 1, :gradient 35, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 27, :state :climax, :x 5, :altitude 22, :gradient 51, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or 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:production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or 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:state :climax, :x 6, :altitude 52, :gradient 57, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 74} {:y 27, :state :forest, :x 7, :altitude 77, :gradient 41, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state 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1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 90} {:y 27, :state :forest, :x 8, :altitude 86, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 27, :state :climax, :x 9, :altitude 63, :gradient 58, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 3} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state 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1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 95} {:y 27, :state :climax, :x 10, :altitude 38, :gradient 50, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 27, :state :scrub, :x 11, :altitude 33, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 60} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 61} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 62} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 63} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98}), :generation 100, :fertility 64} {:y 27, :state :scrub, :x 12, :altitude 33, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 23} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 24} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 60} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 61} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 62} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 63} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 41} {:y 27, :state :scrub, :x 13, :altitude 47, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 27, :state :climax, :x 14, :altitude 47, :gradient 41, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 27, :state :scrub, :x 15, :altitude 50, :gradient 63, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 67} {:y 27, :state :climax, :x 16, :altitude 64, :gradient 63, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then 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should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 27, :state :climax, :x 17, :altitude 55, :gradient 58, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 27, :state :climax, :x 18, :altitude 38, :gradient 49, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 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:production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state 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1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 78} {:y 27, :state :climax, :x 19, :altitude 28, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 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should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 64} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 42} {:y 27, :state :climax, :x 20, :altitude 27, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more 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fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 27, :state :climax, :x 21, :altitude 27, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 27, :state :climax, :x 22, :altitude 20, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 42} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 43} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 44} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 45} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 53} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 54} {:rule "if state is in forest or climax 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:production, :generation 63} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 66} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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:altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 27, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 28, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} 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{:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if 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1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 28, :state :climax, :x 6, :altitude 52, :gradient 55, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if 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should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 49} {:y 28, :state :forest, :x 7, :altitude 70, :gradient 46, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state 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1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state 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1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 91} {:y 28, :state :forest, :x 8, :altitude 79, :gradient 46, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 16} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 17} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax 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fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} 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climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 78} {:y 28, :state :forest, :x 9, :altitude 78, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state 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1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state 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:production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 58} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 59} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 60} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 61} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 62} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if 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:production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 58} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 59} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 60} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 61} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 66} {:rule "if state is forest 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forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 39} {:y 28, :state :scrub, :x 12, :altitude 26, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is 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fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 33} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 34} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 35} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 36} {:rule "if state is scrub then 1 chance in 5 state should be 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fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 59} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 60} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 61} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 62} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state 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climax", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 28, :state :scrub, :x 14, :altitude 37, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 53} {:rule "if state 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:generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state 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1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 44} {:y 28, :state :climax, :x 15, :altitude 33, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should 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:rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 28, :state :scrub, :x 16, :altitude 40, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility 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1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type 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1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility 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:generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in 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:production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 43} {:y 28, :state :climax, :x 18, :altitude 42, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub 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1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 47} {:y 28, :state :climax, :x 19, :altitude 37, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 28, :state :scrub, :x 20, :altitude 33, :gradient 16, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 91} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 92}), :generation 100, :fertility 48} {:y 28, :state :scrub, :x 21, :altitude 26, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 26} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 27} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 43} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 44} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 45} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 46} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91}), :generation 100, :fertility 23} {:y 28, :state :forest, :x 22, :altitude 17, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in 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:rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 36} {:y 28, :state :water, :x 23, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 28, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 29, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 2, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 3, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :climax, :x 4, :altitude 12, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state 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1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 29, :state :climax, :x 5, :altitude 32, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 29, :state :scrub, :x 6, :altitude 41, :gradient 42, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state 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:rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state 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1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94}), :generation 100, :fertility 76} {:y 29, :state :climax, :x 7, :altitude 40, :gradient 51, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is 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:rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or 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:production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 29, :state :climax, :x 8, :altitude 50, :gradient 52, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland 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:rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state 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:rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 29, :state :fire, :x 9, :altitude 60, :gradient 52, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state 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:rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 29, :state :climax, :x 10, :altitude 52, :gradient 51, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 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:production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 29, :state :climax, :x 11, :altitude 35, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 19} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 20} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 21} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 22} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 32} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 33} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is climax and 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then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 49} {:y 29, :state :climax, :x 12, :altitude 26, :gradient 22, :history ({:rule "if state is 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:production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 34} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 35} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 36} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 37} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 86} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 87} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 88} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 89} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 29, :state :climax, :x 13, :altitude 24, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be 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{:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 60} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 61} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 62} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 63} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 64} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 29, :state :forest, :x 14, :altitude 28, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 18} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 19} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 32} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 61} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 62} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 63} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 64} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 39} {:y 29, :state :scrub, :x 15, :altitude 33, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state 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1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 45} {:y 29, :state :scrub, :x 16, :altitude 43, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 16} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 17} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and 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then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95}), :generation 100, :fertility 39} {:y 29, :state :scrub, :x 17, :altitude 49, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 37} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 38} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 39} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 40} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 25} {:y 29, :state :climax, :x 18, :altitude 41, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 47} {:y 29, :state :climax, :x 19, :altitude 38, :gradient 15, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} 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:rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 45} {:y 29, :state :scrub, :x 20, :altitude 37, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state 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:rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94}), :generation 100, :fertility 63} {:y 29, :state :climax, :x 21, :altitude 22, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in 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:rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 29, :state :water, :x 22, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 23, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, 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:generation 100} {:y 29, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 29, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type 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1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} 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67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in 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:rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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{:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 30, :state :scrub, :x 8, :altitude 37, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax 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:production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or 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+ 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste 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:generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if 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:production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 33} {:y 30, :state :climax, :x 11, :altitude 32, :gradient 42, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 18} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 19} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 57} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 58} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 59} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 60} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 64} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in 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:production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 30, :state :climax, :x 12, :altitude 28, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 30, :state :climax, :x 13, :altitude 13, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if 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fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 91} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 92} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 30, :state :scrub, :x 14, :altitude 24, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 70} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 17} {:y 30, :state :climax, :x 15, :altitude 33, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 17} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 18} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 84} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 85} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 86} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 87} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 56} {:y 30, :state :scrub, :x 16, :altitude 35, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85}), :generation 100, :fertility 42} {:y 30, :state :climax, :x 17, :altitude 36, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax 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fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 36} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 37} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 38} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 39} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state 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fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 30, :state :climax, :x 18, :altitude 29, :gradient 47, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 35} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 36} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 64} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 30, :state :climax, :x 19, :altitude 27, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then 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:generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste 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:generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, 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:generation 100} {:y 30, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state 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({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 30, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 31, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 1, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 2, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 3, :altitude 1, :gradient 35, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :climax, :x 4, :altitude 24, :gradient 44, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in 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:production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 68} {:y 31, :state :climax, :x 5, :altitude 29, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 22} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 23} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 32} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state 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should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state 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state should be forest", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91}), :generation 100, :fertility 61} {:y 31, :state :waste, :x 7, :altitude 28, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 91} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 92} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 31, :state :climax, :x 8, :altitude 27, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} 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fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 31, :state :fire, :x 9, :altitude 26, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude 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then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state 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:rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in 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:production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 19} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 20} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 21} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 22} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if 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fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 64} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is 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:production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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:production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility 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:rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or 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:generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 49} {:y 31, :state :climax, :x 16, :altitude 13, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state 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:rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 31, :state :climax, :x 17, :altitude 14, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in 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:production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 31, :state :climax, :x 18, :altitude 14, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 36} {:y 31, :state :water, :x 19, :altitude 2, :gradient 28, :history ({:rule "if state is new and altitude is less than 10 then state 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altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 31, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 32, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 1, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :grassland, :x 2, :altitude 17, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then 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:rule-type :production, :generation 52} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 53} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 61} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 62} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 95}), :generation 100, :fertility 68} {:y 32, :state :climax, :x 3, :altitude 22, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state 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:rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is 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:rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 23} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 24} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 80} {:y 32, :state :forest, :x 5, :altitude 45, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility 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1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if 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:production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 32, :state :heath, :x 6, :altitude 50, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or 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:production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 88} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 89} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 90} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 91} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 81} {:y 32, :state :climax, :x 7, :altitude 45, :gradient 29, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state 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:rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 87} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 88} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 89} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 90} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 74} {:y 32, :state :climax, :x 8, :altitude 35, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 53} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 43} {:y 32, :state :waste, :x 9, :altitude 32, :gradient 38, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 20} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 21} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if 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fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 32, :state :scrub, :x 10, :altitude 24, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state 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1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state 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:rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93}), :generation 100, :fertility 77} {:y 32, :state :scrub, :x 11, :altitude 19, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then 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:rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 92} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 32, :state :scrub, :x 12, :altitude 20, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state 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1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 80} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 81} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 82} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 83} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 84}), :generation 100, :fertility 67} {:y 32, :state :climax, :x 13, :altitude 20, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 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fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 56} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 57} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 62} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if 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fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 87} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 32, :state :climax, :x 14, :altitude 14, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then 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:production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 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fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 32, :state :water, :x 15, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 16, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 17, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 18, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 19, :altitude 1, :gradient 13, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 20, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 32, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", 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:rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 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:production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or 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:generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 33, :state :fire, :x 10, :altitude 27, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 8} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then 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:production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if 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3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 89} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 33, :state :scrub, :x 11, :altitude 31, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule 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fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} 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fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94}), :generation 100, :fertility 66} {:y 33, :state :heath, :x 12, :altitude 32, :gradient 17, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 33, :state :scrub, :x 13, :altitude 31, :gradient 18, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 40} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 41} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should 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:production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 80} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 81} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 82} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 83} {:rule "if state is scrub then 1 chance in 5 state should be 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scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 39} {:y 33, :state :scrub, :x 14, :altitude 26, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 26} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 27} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax 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:altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 17, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 33, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 34, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 34, :state :water, :x 1, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 34, :state :climax, :x 2, :altitude 12, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 76} {:y 34, :state :scrub, :x 3, :altitude 12, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 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:production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} 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:production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} 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fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 74} {:y 34, :state :climax, :x 4, :altitude 15, :gradient 40, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub 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fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} 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:production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 59} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 85} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 86} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 87} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 88} {:rule "if state is scrub then 1 chance in 5 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1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state 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:generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state 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:rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} 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{:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 34, :state :waste, :x 8, :altitude 36, :gradient 33, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 23} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 24} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 25} {:rule "if 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:rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} 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{:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 34, :state :waste, :x 9, :altitude 23, :gradient 44, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 31} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 32} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state 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is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 15} {:y 34, :state :climax, :x 10, :altitude 12, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 32} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 33} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if 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"if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some 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1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 83} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 84} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 85} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 86} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 93} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 42} {:y 34, :state :fire, :x 11, :altitude 14, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} 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:rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 82} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 83} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 84} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 85} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 34, :state :waste, :x 12, :altitude 17, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or 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grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste 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then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 51} {:y 34, :state :forest, :x 14, :altitude 18, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 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or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 34, :state :climax, :x 15, :altitude 23, :gradient 25, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 38} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 39} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 40} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 41} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 57} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 58} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 59} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 60} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 71} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 34, :state :climax, :x 16, :altitude 18, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 39} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 40} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 41} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 42} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility 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:rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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3, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 4, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :scrub, :x 5, :altitude 22, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 49} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 50} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 74} 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or 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should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 58} {:y 35, :state :heath, :x 6, :altitude 24, :gradient 20, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or 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:production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be 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:rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 35, :state :fire, :x 7, :altitude 26, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 23} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 24} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 25} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 26} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 46} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 47} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 48} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 49} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 51} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in 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:rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 74} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 75} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 76} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 77} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 35, :state :climax, :x 8, :altitude 26, :gradient 13, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 24} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 25} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 26} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 27} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 58} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 59} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 60} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 61} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in 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fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 35, :state :heath, :x 9, :altitude 27, :gradient 24, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state 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1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 61} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", 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:generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 79} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 80} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 81} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 82} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in 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should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 35, :state :climax, :x 10, :altitude 24, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 35, :state :climax, :x 11, :altitude 27, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in 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fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 40} {:y 35, :state :fire, :x 12, :altitude 22, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 35, :state :water, :x 13, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 14, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :climax, :x 15, :altitude 13, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 18} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 19} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then 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:rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state 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:generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 35, :state :water, :x 17, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :climax, :x 18, :altitude 17, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type 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:production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or 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:production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or 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:production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 89} {:y 35, :state :climax, :x 19, :altitude 32, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in 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1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 80} {:y 35, :state :climax, :x 20, :altitude 26, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be 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:production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or 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:production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 83} {:y 35, :state :water, :x 21, :altitude 1, :gradient 34, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 35, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 36, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 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new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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:generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 44} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 45} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 46} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 47} {:rule "if state 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:rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state 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:rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 69} {:y 36, :state :heath, :x 6, :altitude 37, :gradient 22, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then 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then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 45} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 46} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 47} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 48} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state 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1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 56} {:y 36, :state :waste, :x 7, :altitude 32, :gradient 13, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 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:rule-type :production, :generation 15} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 22} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 23} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 24} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 25} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 47} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 48} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 49} {:rule "if state is 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fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 50} {:y 36, :state :scrub, :x 8, :altitude 27, :gradient 9, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state 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then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 36, :state :climax, :x 9, :altitude 32, :gradient 7, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state 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:rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state 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is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 63} {:y 36, :state :climax, :x 11, :altitude 33, :gradient 13, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if 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should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 59} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 60} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 61} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 62} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 36, :state :climax, :x 12, :altitude 26, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be 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fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 71} {:y 36, :state :water, :x 13, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 14, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 15, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 16, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 17, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :climax, :x 18, :altitude 19, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in 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in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state 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1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state 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"if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 22} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax 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fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 67} {:y 36, :state :climax, :x 20, :altitude 35, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state 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:rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state 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1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 82} {:y 36, :state :water, :x 21, :altitude 1, :gradient 34, :history ({:rule 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 36, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 37, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 2, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 3, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 4, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :fire, :x 5, :altitude 13, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state 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56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state 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fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 99}), :generation 100, :fertility 76} {:y 37, :state :heath, :x 6, :altitude 35, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and 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:rule-type :production, :generation 96} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 97} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 98} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 37, :state :scrub, :x 7, :altitude 35, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility 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should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state 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:rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state 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is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 21} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 22} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 23} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 24} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 55} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state 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120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 80} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility 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:production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98}), :generation 100, :fertility 54} {:y 37, :state :climax, :x 9, :altitude 27, :gradient 30, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state 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1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 48} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 49} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 50} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 51} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 52} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 66} {:y 37, :state :climax, :x 10, :altitude 29, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 37, :state :climax, :x 11, :altitude 23, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 90} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 56} {:y 37, :state :climax, :x 12, :altitude 18, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 34} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 35} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 60} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 61} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 62} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 63} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 67} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 40} {:y 37, :state :water, :x 13, :altitude 1, :gradient 25, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :water, :x 17, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 37, :state :climax, :x 18, :altitude 17, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state 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:production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} 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:production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} 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:generation 98} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 99}), :generation 100, :fertility 68} {:y 38, :state :heath, :x 7, :altitude 19, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} 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39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in 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should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 38, :state :water, :x 10, :altitude 2, :gradient 28, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 11, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 12, :altitude 2, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 13, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if 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:production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state 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:production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 92} {:y 38, :state :climax, :x 19, :altitude 17, :gradient 32, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state 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1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state 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1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 65} {:y 38, :state :water, :x 20, :altitude 2, :gradient 32, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 21, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 38, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 39, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 2, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :climax, :x 3, :altitude 12, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 75} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 77} {:y 39, :state :climax, :x 4, :altitude 19, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be 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:production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} 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:production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 39, :state :water, :x 5, :altitude 2, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 6, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 7, :altitude 1, :gradient 28, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :forest, :x 8, :altitude 15, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should 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:generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} 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:production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 39, :state :scrub, :x 9, :altitude 26, :gradient 47, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if 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:rule-type :production, :generation 65} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 66} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 67} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 68} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 69} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 82} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 44} {:y 39, :state :scrub, :x 10, :altitude 26, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} 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1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 49} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 50} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 51} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 52} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 58} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is 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:rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 91} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 54} {:y 39, :state :climax, :x 12, :altitude 13, :gradient 41, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then 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:production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 76} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 77} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 78} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 79} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 94} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 53} {:y 39, :state :water, :x 13, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 14, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 17, :altitude 1, :gradient 11, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 18, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 19, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 20, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 21, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less 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:gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 39, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 40, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 2, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :climax, :x 3, :altitude 13, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is 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fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 88} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 40, :state :climax, :x 4, :altitude 28, :gradient 26, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 78} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 40, :state :climax, :x 5, :altitude 14, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 4} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 28} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 29} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 30} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 31} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 35} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or 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1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 73} {:y 40, :state :water, :x 6, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :grassland, :x 7, :altitude 15, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or 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:production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or 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+ 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state 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22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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:generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 59} {:y 40, :state :forest, :x 10, :altitude 49, :gradient 38, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 19} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 20} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state 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then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 67} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 68} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 69} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 70} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 86} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 44} {:y 40, :state :scrub, :x 11, :altitude 42, :gradient 48, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if 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:production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 64} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 65} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 66} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 67} {:rule "if state is scrub then 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is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be 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:generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state 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:rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 77} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 78} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 79} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 80} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 79} {:y 40, :state :water, :x 14, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 40, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 41, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 1, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 2, :altitude 1, :gradient 12, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :climax, :x 3, :altitude 12, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 14} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 15} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 77} {:y 41, :state :climax, :x 4, :altitude 28, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 3} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 4} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state 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1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 93} {:y 41, :state :climax, :x 5, :altitude 18, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 5} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 6} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} 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:production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} 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:production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 78} {:y 41, :state :water, :x 6, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :scrub, :x 7, :altitude 14, :gradient 28, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state 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state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 76} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or 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be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98}), :generation 100, :fertility 66} {:y 41, :state :forest, :x 8, :altitude 29, :gradient 49, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if 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:production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 94} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 95} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 70} {:y 41, :state :climax, :x 9, :altitude 50, :gradient 37, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 2} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state 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1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 50} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 51} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 52} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 53} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 54} {:rule "if state is forest 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:production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 75} {:y 41, :state :scrub, :x 10, :altitude 61, :gradient 19, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 68} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 69} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 70} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 71} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 96} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 97} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 98} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 41, :state :climax, :x 11, :altitude 51, :gradient 33, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 22} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 23} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 57} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in 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:production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 46} {:y 41, :state :scrub, :x 12, :altitude 35, :gradient 33, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state 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:rule-type :production, :generation 67} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 68} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 69} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 75} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 76} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 62} {:y 41, :state :scrub, :x 13, :altitude 20, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 8} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 9} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state 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1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 78} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 79} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96}), :generation 100, :fertility 74} {:y 41, :state :water, :x 14, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 15, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 41, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} 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:gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :climax, :x 4, :altitude 14, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 6} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 7} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 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:rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 82} {:y 42, :state :climax, :x 5, :altitude 12, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 43} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 44} {:rule "if state is scrub then 1 chance 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1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 52} {:y 42, :state :water, :x 6, :altitude 1, :gradient 17, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 7, :altitude 1, :gradient 28, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :climax, :x 8, :altitude 24, :gradient 49, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 9} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 10} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest 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:production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 93} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 94} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 95} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 96} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 98} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 99}), :generation 100, :fertility 59} {:y 42, :state :scrub, :x 9, :altitude 32, :gradient 47, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 15} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 16} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if 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then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 73} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98}), :generation 100, :fertility 57} {:y 42, :state :climax, :x 10, :altitude 40, :gradient 41, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 5} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 6} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 7} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 51} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 52} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 53} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 54} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 56} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 84} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in 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should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 42, :state :forest, :x 11, :altitude 40, :gradient 33, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 33} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 34} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 53} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 54} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 55} {:rule "if state is 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forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 69} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 70} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 71} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 72} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 74} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 90} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 91} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 92} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 93} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 99}), :generation 100, :fertility 35} {:y 42, :state :climax, :x 12, :altitude 32, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 17} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 18} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should 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:rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste and some neighbours are forest then state should be heath", :rule-type :production, :generation 75} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 76} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 77} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is climax then 1 chance in 500 state should be fire", :rule-type :production, :generation 89} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 90} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 91} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 92} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 95} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 42, :state :climax, :x 13, :altitude 23, :gradient 34, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 12} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 13} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 60} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 74} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 75} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 76} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 77} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 62} {:y 42, :state :water, :x 14, :altitude 2, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 15, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 42, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 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and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 43, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 1, :altitude 1, :gradient 16, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 2, :altitude 2, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 3, :altitude 2, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 4, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 5, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 6, :altitude 2, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 7, :altitude 1, :gradient 23, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :scrub, :x 8, :altitude 14, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be 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11} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state 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1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type 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:production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 95} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 96} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 97} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 98}), :generation 100, :fertility 65} {:y 43, :state :scrub, :x 9, :altitude 20, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 1} {:rule "if state is heath and altitude is less than 120 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:production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or 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:production, :generation 51} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 52} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 53} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 54} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 55} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 68} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or 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be heath", :rule-type :production, :generation 96} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 97}), :generation 100, :fertility 71} {:y 43, :state :scrub, :x 10, :altitude 28, :gradient 39, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 4} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 5} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should 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:production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 63} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 70} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 71} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 72} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 73} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 91} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 92} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 93} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 94}), :generation 100, :fertility 59} {:y 43, :state :climax, :x 11, :altitude 28, :gradient 23, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 11} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 12} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should 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:production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or 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:production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or 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:production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 54} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 55} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 56} {:rule 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1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 61} {:y 43, :state :climax, :x 13, :altitude 23, :gradient 31, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude 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+ 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 55} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 56} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 57} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 58} {:rule "if state is scrub then 1 chance in 5 state 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should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 73} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 74} {:rule "if state is waste then state should be grassland", :rule-type :production, :generation 75} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 80} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 81} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 83} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 60} {:y 43, :state :water, :x 14, :altitude 2, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 15, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 43, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should 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:production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or 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:production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 85} {:y 44, :state :water, :x 4, :altitude 2, :gradient 36, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :climax, :x 5, :altitude 12, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state 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1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or 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fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 80} {:y 44, :state :water, :x 7, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 8, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 9, :altitude 1, :gradient 27, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :climax, :x 10, :altitude 20, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 20} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 21} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax 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:production, :generation 55} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 56} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 64} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 71} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 72} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 73} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 74} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 79} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type 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{:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 96} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 42} {:y 44, :state :climax, :x 11, :altitude 17, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", 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:generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state 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state should be climax", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 92} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 93} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 94} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 95} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 97} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 55} {:y 44, :state :climax, :x 12, :altitude 22, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 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:rule-type :production, :generation 48} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 56} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 57} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 58} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 59} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 65} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 72} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 73} {:rule "if state is waste and some neighbours are climax then state should be heath", :rule-type :production, :generation 74} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 75} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 81} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 34} {:y 44, :state :climax, :x 13, :altitude 15, :gradient 27, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 2} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 3} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 8} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 9} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 10} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 11} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 12} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 13} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 14} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in 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should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is climax and some neighbours are fire then 1 chance in 3 state should be fire", :rule-type :production, :generation 57} {:rule "if state is fire then state should be waste", :rule-type :production, :generation 58} {:rule "if state is waste and some neighbours are scrub then state should be heath", :rule-type :production, :generation 59} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 60} {:rule "if state 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should be grassland", :rule-type :production, :generation 75} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 77} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 78} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 85} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 64} {:y 44, :state :water, :x 14, :altitude 1, :gradient 22, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 15, :altitude 1, :gradient 1, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 44, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}] [{:y 45, :state :water, :x 0, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 1, :altitude 1, :gradient 18, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :climax, :x 2, :altitude 19, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 7} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type 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:production, :generation 15} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, 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1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 91} {:y 45, :state :water, :x 5, :altitude 2, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :climax, :x 6, :altitude 15, :gradient 21, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 16} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 17} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state 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1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 77} {:y 45, :state :water, :x 7, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 9, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 10, :altitude 1, :gradient 19, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 11, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 12, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 13, :altitude 1, :gradient 21, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 14, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 45, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less 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state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :climax, :x 2, :altitude 13, :gradient 36, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 13} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 14} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 16} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 17} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 18} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 19} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 20} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 21} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 22} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 23} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 24} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 25} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 26} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 27} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 28} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 29} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 30} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 31} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 32} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 33} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 34} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 35} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 36} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 37} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 38} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 39} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 40} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then 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1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 82} {:y 46, :state :climax, :x 3, :altitude 22, :gradient 35, :history ({:rule "if state is new then state should be grassland", :rule-type :production, :generation 0} {:rule "if state is grassland then 1 chance in 10 state should be heath", :rule-type :production, :generation 37} {:rule "if state is heath and altitude is less than 120 then state should be scrub", :rule-type :production, :generation 38} {:rule "if state is scrub then 1 chance in 5 state should be forest", :rule-type :production, :generation 41} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 42} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 43} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 44} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 45} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 46} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 47} {:rule "if state is forest and fertility is more than 5 and altitude is less than 70 then state should be climax", :rule-type :production, :generation 48} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 49} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 50} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 51} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 52} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 53} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 54} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 55} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 56} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 57} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 58} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 59} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 60} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 61} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 62} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 63} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 64} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 65} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 66} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 67} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 68} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 69} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 70} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 71} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 72} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 73} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 74} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 75} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 76} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 77} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 78} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 79} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 80} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 81} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 82} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 83} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 84} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 85} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 86} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 87} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 88} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 89} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 90} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 91} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 92} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 93} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 94} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 95} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 96} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 97} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 98} {:rule "if state is in forest or climax then fertility should be fertility + 1", :rule-type :production, :generation 99}), :generation 100, :fertility 57} {:y 46, :state :water, :x 4, :altitude 2, :gradient 36, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 5, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 6, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 7, :altitude 1, :gradient 14, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 8, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 9, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 10, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 11, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 12, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 13, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 14, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 15, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 16, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 17, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 18, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 19, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 20, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 21, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 22, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 23, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 24, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 25, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 26, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 27, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 28, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 29, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 30, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 31, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 32, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 33, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 34, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 35, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 36, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 37, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 38, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 39, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 40, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 41, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 42, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 43, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 44, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 45, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 46, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100} {:y 46, :state :water, :x 47, :altitude 1, :gradient 0, :history ({:rule "if state is new and altitude is less than 10 then state should be water", :rule-type :production, :generation 0}), :generation 100}]]