Working on getting drainage to actually work - which, inter alia, means
further work on efficiency.
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@ -93,24 +93,6 @@
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* `generations` an (integer) number of generations.
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* `generations` an (integer) number of generations.
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Return the final generation of the world."
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Return the final generation of the world."
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[world init-rules rules generations]
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(let [state {:world (transform-world world init-rules) :rules rules}]
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(:world
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(last
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(doall
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(take generations
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(iterate transform-world-state state)))))))
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(defn run-world2
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"Doesn't work yet"
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[world init-rules rules generations]
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(with-local-vars [r (ref (transform-world world init-rules))]
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(dotimes [g generations]
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(dosync
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(ref-set r (transform-world (deref r) rules))))
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(deref r)))
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(defn run-world3
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[world init-rules rules generations]
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[world init-rules rules generations]
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(reduce (fn [world _iteration]
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(reduce (fn [world _iteration]
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(transform-world world rules))
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(transform-world world rules))
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@ -2,9 +2,13 @@
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;; assumed to have altitudes already set from a heighmap.
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;; assumed to have altitudes already set from a heighmap.
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(ns mw-engine.drainage
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(ns mw-engine.drainage
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(:require
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[clojure.core.reducers :as r])
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(:use mw-engine.utils
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(:use mw-engine.utils
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mw-engine.world))
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mw-engine.world))
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(def ^:dynamic *sealevel* 10)
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(defn rain-world
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(defn rain-world
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"Simulate rainfall on this `world`. TODO: Doesn't really work just now - should
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"Simulate rainfall on this `world`. TODO: Doesn't really work just now - should
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rain more on west-facing slopes, and less to the east of high ground"
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rain more on west-facing slopes, and less to the east of high ground"
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@ -16,12 +20,13 @@
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`cell` and for which this cell is the lowest neighbour"
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`cell` and for which this cell is the lowest neighbour"
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[world cell]
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[world cell]
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(remove nil?
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(remove nil?
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(map
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(into []
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(fn [n]
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(r/map
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(cond (= cell (get-least-cell (get-neighbours world n) :altitude)) n))
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(fn [n]
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(get-neighbours-with-property-value world (:x cell) (:y cell) 1
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(cond (= cell (get-least-cell (get-neighbours world n) :altitude)) n))
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(get-neighbours-with-property-value world (:x cell) (:y cell) 1
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:altitude
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:altitude
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(or (:altitude cell) 0) >))))
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(or (:altitude cell) 0) >)))))
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(defn flow
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(defn flow
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"Compute the total flow upstream of this `cell` in this `world`, and return a cell identical
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"Compute the total flow upstream of this `cell` in this `world`, and return a cell identical
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@ -29,11 +34,14 @@
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Flow comes from a higher cell to a lower only if the lower is the lowest neighbour of the higher."
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Flow comes from a higher cell to a lower only if the lower is the lowest neighbour of the higher."
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[world cell]
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[world cell]
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(cond
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(> (or (:altitude cell) 0) *sealevel*)
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(merge cell
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(merge cell
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{:flow (+ (:rainfall cell)
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{:flow (+ (:rainfall cell)
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(apply +
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(apply +
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(map (fn [neighbour] (:flow (flow world neighbour)))
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(map (fn [neighbour] (:flow (flow world neighbour)))
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(flow-contributors world cell))))}))
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(flow-contributors world cell))))})
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true cell))
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(defn flow-world
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(defn flow-world
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"Return a world like this `world`, but with cells tagged with the amount of
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"Return a world like this `world`, but with cells tagged with the amount of
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@ -36,7 +36,7 @@
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([world function]
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([world function]
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(map-world world function nil))
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(map-world world function nil))
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([world function additional-args]
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([world function additional-args]
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(into [] ;; vectors are more efficient for scanning, which we do a lot.
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(into []
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(r/map (fn [row]
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(r/map (fn [row]
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(into [] (r/map
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(into [] (r/map
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#(apply function
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#(apply function
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