Commit graph

13 commits

Author SHA1 Message Date
Simon Brooke e48ad3f891 Added a function to add gradient properties to cells when applying a
heightmap, and, in doing so, added a potentially useful generalised function
for mapping onto two dimensional arrays. Needs testing!
2014-07-25 09:49:44 +01:00
Simon Brooke 8e38dc5f87 Actually not sure at this moment what this change was, but tests pass... 2014-07-24 22:31:11 +01:00
Simon Brooke 2d7098458a Added a utility function to set just one property of just one cell (and
tests to prove it worked).
2014-07-24 18:39:48 +01:00
Simon Brooke 3491784282 Rule engine now running very relaibly with no errors showing. 2014-07-20 15:14:10 +01:00
Simon Brooke 601c7d74a6 Still some bugs in rules generated from rule-language source. However,
a great deal does work.
2014-07-14 23:21:09 +01:00
Simon Brooke 5bfddf2e28 Much hacking on rule language, getting it to support initial behaviour. 2014-07-13 20:25:48 +01:00
Simon Brooke 57a86ca6c3 Mainly documentation tidy-up, a little code tidy-up. 2014-07-08 19:15:07 +01:00
Simon Brooke 1c0f6079d9 Fixed so that the dummy test passes. Obviously, it would have been better
to write real tests...
2014-07-07 19:35:46 +01:00
simon 8593289a7b Bug fixed! 2014-07-04 09:33:46 +01:00
simon 6320b3e5b0 There's a null pointer exception that currently occurs when a rule maps
onto neighbours, e.g.:
	(map #(population % :deer) (get-neighbours world cell))
I've worked around it for now by commenting out the rules which do this,
but the bug is in get-neighbours and should be fixed there.
2014-07-04 09:10:58 +01:00
simon 8a00e5c0da A great deal of change, mainly tidy-up and documentation, but also
added reading heightmaps.
2014-07-03 20:17:24 +01:00
Simon Brooke 0dc6aab59d Minor changes 2014-06-30 22:37:37 +01:00
Simon Brooke 977947d4b0 Now runs rather nicely, although output could be tidied up a bit! 2014-06-30 12:14:58 +01:00