The Microworld engine. Processes a world to create new states
Hadn't been picked up otherwise because (1) I hadn't written any unit tests for it, and (2) it isn't actually used by anything. Should possibly be deleted. |
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| doc | ||
| resources/heightmaps | ||
| src/mw_engine | ||
| test/mw_engine | ||
| buildall.sh | ||
| LICENSE | ||
| project.clj | ||
| README.md | ||
mw-engine
Core cellular automaton engine for MicroWorld.
Usage
Primary entry points are make-world and run-world, both in mw-engine.core. See source or generated documentation for details. Documentation can be generated using
lein marg
License
Copyright © 2014 Simon Brooke
Distributed under the terms of the GNU General Public License v2