The Microworld engine. Processes a world to create new states
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2014-07-27 11:29:05 +01:00
doc Written enough to create a world; get-neighbours function isn't working. 2014-06-29 18:19:21 +01:00
resources/heightmaps/20x20 A great deal of change, mainly tidy-up and documentation, but also 2014-07-03 20:17:24 +01:00
src/mw_engine Serious work on the buildall script (and project.clj) to capture a 2014-07-27 09:40:06 +01:00
test/mw_engine Considerable refactoring based on the new map-world utility function. 2014-07-25 11:49:50 +01:00
buildall.sh Still working on those damned build signature properties! 2014-07-27 11:29:05 +01:00
LICENSE Changed license to GPL; some minor documentation changes. 2014-07-13 14:07:10 +01:00
project.clj Still working on getting the build signature properties into the manifest. 2014-07-27 11:20:20 +01:00
README.md Minor documentation changes 2014-07-24 08:01:43 +01:00

mw-engine

Core cellular automaton engine for MicroWorld.

Usage

Primary entry points are make-world and run-world, both in mw-engine.core. See source or generated documentation for details. Documentation can be generated using

lein marg

License

Copyright © 2014 Simon Brooke

Distributed under the terms of the GNU General Public License v2