The Microworld engine. Processes a world to create new states
heightmap, and, in doing so, added a potentially useful generalised function for mapping onto two dimensional arrays. Needs testing! |
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|---|---|---|
| doc | ||
| resources/heightmaps/20x20 | ||
| src/mw_engine | ||
| test/mw_engine | ||
| buildall.sh | ||
| LICENSE | ||
| project.clj | ||
| README.md | ||
mw-engine
Core cellular automaton engine for MicroWorld.
Usage
Primary entry points are make-world and run-world, both in mw-engine.core. See source or generated documentation for details. Documentation can be generated using
lein marg
License
Copyright © 2014 Simon Brooke
Distributed under the terms of the GNU General Public License v2