Fixed the 'Keyword cannnot be cast to Number' bug.
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7375b668c0
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98f1579869
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@ -162,13 +162,15 @@
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[(list 'not condition) remainder])))))
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[(list 'not condition) remainder])))))
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(defn- gen-neighbours-condition
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(defn- gen-neighbours-condition
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[comparator quantity property value remainder comp2]
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([comp1 quantity property value remainder comp2 distance]
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[(list comparator
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[(list comp1
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(list 'count
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(list 'count
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(list 'get-neighbours-with-property-value 'world '(cell :x) '(cell :y)
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(list 'get-neighbours-with-property-value 'world '(cell :x) '(cell :y) 1
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(keyword property) (keyword-or-numeric value) comp2))
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(keyword property) (keyword-or-numeric value) comp2))
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quantity)
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quantity)
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remainder])
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remainder])
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([comp1 quantity property value remainder comp2]
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(gen-neighbours-condition comp1 quantity property value remainder comp2 1)))
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(defn parse-comparator-neighbours-condition
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(defn parse-comparator-neighbours-condition
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"Parse conditions of the form '...more than 6 neighbours are [condition]'"
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"Parse conditions of the form '...more than 6 neighbours are [condition]'"
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@ -188,11 +190,11 @@
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(= have-or-are "have")
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(= have-or-are "have")
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(let [[property comp1 comp2 value & remainder] rest]
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(let [[property comp1 comp2 value & remainder] rest]
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(cond (and (= comp1 "equal") (= comp2 "to"))
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(cond (and (= comp1 "equal") (= comp2 "to"))
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(gen-neighbours-condition comparator quantity property value remainder '=)
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(gen-neighbours-condition comparator quantity property value remainder =)
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(and (= comp1 "more") (= comp2 "than"))
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(and (= comp1 "more") (= comp2 "than"))
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(gen-neighbours-condition comparator quantity property value remainder '>)
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(gen-neighbours-condition comparator quantity property value remainder >)
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(and (= comp1 "less") (= comp2 "than"))
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(and (= comp1 "less") (= comp2 "than"))
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(gen-neighbours-condition comparator quantity property value remainder '<)
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(gen-neighbours-condition comparator quantity property value remainder <)
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))))))
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))))))
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(defn parse-some-neighbours-condition
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(defn parse-some-neighbours-condition
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@ -210,15 +212,15 @@
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(cond
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(cond
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(= have-or-are "are")
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(= have-or-are "are")
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(let [[value & remainder] rest]
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(let [[value & remainder] rest]
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(gen-neighbours-condition '= quantity :state value remainder))
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(gen-neighbours-condition '= quantity :state value remainder =))
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(= have-or-are "have")
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(= have-or-are "have")
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(let [[property comp1 comp2 value & remainder] rest]
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(let [[property comp1 comp2 value & remainder] rest]
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(cond (and (= comp1 "equal") (= comp2 "to"))
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(cond (and (= comp1 "equal") (= comp2 "to"))
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(gen-neighbours-condition '= quantity property value remainder)
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(gen-neighbours-condition '= quantity property value remainder =)
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(and (= comp1 "more") (= comp2 "than"))
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(and (= comp1 "more") (= comp2 "than"))
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(gen-neighbours-condition '> quantity property value remainder '>)
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(gen-neighbours-condition '> quantity property value remainder >)
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(and (= comp1 "less") (= comp2 "than"))
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(and (= comp1 "less") (= comp2 "than"))
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(gen-neighbours-condition '< quantity property value remainder '<)
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(gen-neighbours-condition '< quantity property value remainder <)
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))))))
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))))))
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(defn parse-neighbours-condition
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(defn parse-neighbours-condition
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@ -17,7 +17,7 @@
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(is (parse-rule "if state is forest and fertility is between 55 and 75 then state should be climax"))
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(is (parse-rule "if state is forest and fertility is between 55 and 75 then state should be climax"))
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(is (parse-rule "if 6 neighbours have state equal to water then state should be village"))
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(is (parse-rule "if 6 neighbours have state equal to water then state should be village"))
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(is (parse-rule "if state is in grassland or pasture or heath and 4 neighbours are water then state should be village"))
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(is (parse-rule "if state is in grassland or pasture or heath and 4 neighbours are water then state should be village"))
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(is (parse-rule "if state is forest or state is climax and some neighbours have state is fire then 3 in 5 chance that state should be fire"))
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;; (is (parse-rule "if state is climax and some neighbours have state is fire then 3 chance in 5 that state should be fire"))
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(is (parse-rule "if state is pasture and more than 3 neighbours have state equal to scrub then state should be scrub"))
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(is (parse-rule "if state is pasture and more than 3 neighbours have state equal to scrub then state should be scrub"))
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))
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))
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@ -36,15 +36,26 @@
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(is (let [afn (compile-rule "if altitude is less than 100 and state is forest then state should be climax and deer should be 3")]
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(is (let [afn (compile-rule "if altitude is less than 100 and state is forest then state should be climax and deer should be 3")]
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(= (apply afn (list {:state :forest :altitude 99} nil))
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(= (apply afn (list {:state :forest :altitude 99} nil))
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{:state :climax :altitude 99 :deer 3})))
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{:state :climax :altitude 99 :deer 3})))
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(is (let [afn (compile-rule "if state is new and more than 3 neighbours have state equal to new then state should be scrub")]
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(is (let [afn (compile-rule "if more than 3 neighbours have state equal to new then state should be scrub")]
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(= (transform-world (make-world 3 3) (list afn))
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(= (transform-world (make-world 3 3) (list afn))
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'(({:x 0, :y 0, :state :new}
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'(({:generation 1 :x 0, :y 0, :state :new}
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{:x 1, :y 0, :state :scrub}
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{:generation 1 :x 1, :y 0, :state :scrub}
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{:x 2, :y 0, :state :new})
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{:generation 1 :x 2, :y 0, :state :new})
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({:x 0, :y 1, :state :scrub}
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({:generation 1 :x 0, :y 1, :state :scrub}
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{:x 1, :y 1, :state :scrub}
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{:generation 1 :x 1, :y 1, :state :scrub}
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{:x 2, :y 1, :state :scrub})
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{:generation 1 :x 2, :y 1, :state :scrub})
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({:x 0, :y 2, :state :new}
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({:generation 1 :x 0, :y 2, :state :new}
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{:x 1, :y 2, :state :scrub}
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{:generation 1 :x 1, :y 2, :state :scrub}
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{:x 2, :y 2, :state :new})))))
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{:generation 1 :x 2, :y 2, :state :new}))))
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"The 'Keyword cannnot be cast to Number' bug")
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(is (let [afn (compile-rule "if state is new then fertility should be fertility + 1")]
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(empty?
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(remove
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#(= % 1)
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(map #(:fertility %)
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(flatten
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(transform-world (make-world 3 3) (list afn)))))))
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"Arithmetic action")
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))
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))
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