Minor changes to render-world; changes to settlement ruleset to deal

with land empoverishment.
This commit is contained in:
Simon Brooke 2014-07-25 11:55:34 +01:00
parent 2695554607
commit b5e28496f3
4 changed files with 41 additions and 50 deletions

View file

@ -34,8 +34,9 @@ if state is pasture and fertility is more than 10 and altitude is less than 100
if state is ploughland then state should be crop
;; after the crop is harvested, the land is allowed to lie fallow
if state is crop then state should be grassland
;; after the crop is harvested, the land is allowed to lie fallow. But cropping
;; depletes fertility.
if state is crop then state should be grassland and fertility should be fertility - 1
;; if there's reliable food available, nomads build permanent settlements
if state is in camp or abandoned and some neighbours are crop then state should be house
@ -125,4 +126,6 @@ if state is new and altitude is less than 10 then state should be water
if state is new and altitude is more than 200 then state should be snow
;; otherwise, we have grassland.
if state is new then state should be grassland
if state is new then state should be grassland