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## Part of the overall Microworld system
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## Part of the overall MicroWorld system
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*mw-ui* is not a stand-alone project. To use it you also need at least
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[mw-parser](https://github.com/simon-brooke/mw-parser) and
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[mw-engine](https://github.com/simon-brooke/mw-engine). There will be other
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modules in due course.
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You can see MicroWorld in action [here](http://www.journeyman.cc/microworld/) -
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but please don't be mean to my poor little server. If you want to run big maps
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or complex rule-sets, please run it on your own machines.
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## What this is about
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<img alt="Screenshot" id="screenshot" style="float: left; padding-right: 2em;" src="img/screenshot_med.png"/>
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<img alt="Screenshot" id="screenshot" alt="MicroWrold in action"
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style="float: left; padding-right: 2em;" src="img/screenshot_med.png"/>
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MicroWorld is a rule driven cellular automaton. What does that mean? Well, it's
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a two dimensional world made up of squares called **cells**. The world develops
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in steps, and at each step, each cell is modified by applying the rules.
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