read isn't written yet, but I think all the building blocks I need for it are.
Compiles and runs; does nothing yet.
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/**
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* equal.h
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*
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* Checks for shallow and deep equality
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*
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* (c) 2017 Simon Brooke <simon@journeyman.cc>
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* Licensed under GPL version 2.0, or, at your option, any later version.
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*/
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#include <math.h>
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#include <stdbool.h>
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#include "consspaceobject.h"
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#ifndef __equal_h
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#define __equal_h
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/**
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* size of buffer for assembling strings. Likely to be useful to
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* read, too.
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*/
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#define STRING_SHIPYARD_SIZE 1024
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/**
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* Shallow, and thus cheap, equality: true if these two objects are
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* the same object, else false.
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*/
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bool eq( struct cons_pointer a, struct cons_pointer b );
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/**
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* Deep, and thus expensive, equality: true if these two objects have
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* identical structure, else false.
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*/
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bool equal( struct cons_pointer a, struct cons_pointer b );
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#endif
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