Interning symbols (actually, not just symbols) and creating an oblist.

This commit is contained in:
Simon Brooke 2017-01-07 16:09:40 +00:00
parent ecf5fe19bb
commit c47ef5d8f9
3 changed files with 157 additions and 0 deletions

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#include <math.h>
#include <stdbool.h>
#include "consspaceobject.h"
#ifndef __equal_h
#define __equal_h

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src/intern.c Normal file
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/**
* intern.c
*
* For now this implements an oblist and shallow binding; local environments can
* be consed onto the front of the oblist. Later, this won't do; bindings will happen
* in namespaces, which will probably be implemented as hash tables.
*
* Doctrine is that cons cells are immutable, and life is a lot more simple if they are;
* so when a symbol is rebound in the master oblist, what in fact we do is construct
* a new oblist without the previous binding but with the new binding. Anything which,
* prior to this action, held a pointer to the old oblist (as all current threads'
* environments must do) continues to hold a pointer to the old oblist, and consequently
* doesn't see the change. This is probably good but does mean you cannot use bindings
* on the oblist to signal between threads.
*
* (c) 2017 Simon Brooke <simon@journeyman.cc>
* Licensed under GPL version 2.0, or, at your option, any later version.
*/
#include <stdbool.h>
#include "equal.h"
#include "conspage.h"
#include "consspaceobject.h"
/**
* The object list. What is added to this during system setup is 'global', that is,
* visible to all sessions/threads. What is added during a session/thread is local to
* that session/thread (because shallow binding). There must be some way for a user to
* make the contents of their own environment persistent between threads but I don't
* know what it is yet. At some stage there must be a way to rebind deep values so
* they're visible to all users/threads, but again I don't yet have any idea how
* that will work.
*/
struct cons_pointer oblist = NIL;
/**
* return the value associated with this key in this store. In the current
* implementation a store is just an assoc list, but in future it might be a
* namespace, a regularity or a homogeneity.
* TODO: This function ultimately belongs in lispops.
*/
struct cons_pointer assoc( struct cons_pointer key, struct cons_pointer store) {
struct cons_pointer result = NIL;
if ( consp( store)) {
struct cons_space_object* cell_store = &pointer2cell( store);
if ( consp( cell_store->payload.cons.car)) {
struct cons_space_object* binding =
&pointer2cell( cell_store->payload.cons.car);
if ( eq( key, binding->payload.cons.car)) {
result = binding->payload.cons.cdr;
}
}
/* top-level objects on an assoc list ought to be conses (i.e. each
* successive car should be a cons), but there's no need to throw a
* wobbly if it isn't. */
if ( nilp( result)) {
result = assoc( key, cell_store->payload.cons.cdr);
}
}
return result;
}
/**
* Return true if this key is present as a key in this enviroment, defaulting to
* the oblist if no environment is passed.
*/
bool internedp( struct cons_pointer key, struct cons_pointer environment) {
bool result = false;
if ( nilp( environment)) {
if ( !nilp( oblist)) {
result = internedp( key, oblist);
}
} else {
result = !nilp( assoc( key, environment));
}
return result;
}
/**
* Return a new key/value store containing all the key/value pairs in this store
* with this key/value pair added to the front.
*/
struct cons_pointer bind( struct cons_pointer key, struct cons_pointer value,
struct cons_pointer store) {
return make_cons( make_cons( key, value), store);
}
/**
* Binds this key to this value in the global oblist, but doesn't affect the
* current environment. May not be useful except in bootstrapping (and even
* there it may not be especially useful).
*/
struct cons_pointer deep_bind( struct cons_pointer key, struct cons_pointer value) {
oblist = bind( key, value, oblist);
return oblist;
}

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/**
* intern.h
*
* For now this implements an oblist and shallow binding; local environments can
* be consed onto the front of the oblist. Later, this won't do; bindings will happen
* in namespaces, which will probably be implemented as hash tables.
*
* Doctrine is that cons cells are immutable, and life is a lot more simple if they are;
* so when a symbol is rebound in the master oblist, what in fact we do is construct
* a new oblist without the previous binding but with the new binding. Anything which,
* prior to this action, held a pointer to the old oblist (as all current threads'
* environments must do) continues to hold a pointer to the old oblist, and consequently
* doesn't see the change. This is probably good but does mean you cannot use bindings
* on the oblist to signal between threads.
*
* (c) 2017 Simon Brooke <simon@journeyman.cc>
* Licensed under GPL version 2.0, or, at your option, any later version.
*/
extern struct cons_pointer oblist;
/**
* return the value associated with this key in this store. In the current
* implementation a store is just an assoc list, but in future it might be a
* namespace, a regularity or a homogeneity.
* TODO: This function ultimately belongs in lispops.
*/
struct cons_pointer assoc( struct cons_pointer key, struct cons_pointer store);
/**
* Return true if this key is present as a key in this enviroment, defaulting to
* the oblist if no environment is passed.
*/
bool internedp( struct cons_pointer key, struct cons_pointer environment);
/**
* Return a new key/value store containing all the key/value pairs in this store
* with this key/value pair added to the front.
*/
struct cons_pointer bind( struct cons_pointer key, struct cons_pointer value,
struct cons_pointer store);
/**
* Binds this key to this value in the global oblist, but doesn't affect the
* current environment. May not be useful except in bootstrapping (and even
* there it may not be especially useful).
*/
struct cons_pointer deep_bind( struct cons_pointer key, struct cons_pointer value);