Closes #18. Change to char32_t everywhere; builds fine, behaviour as before.
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33 changed files with 116 additions and 76 deletions
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@ -41,6 +41,7 @@
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* @return struct pso_pointer a pointer to the newly allocated object
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*/
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struct pso_pointer allocate( char *tag, uint8_t size_class ) {
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// todo: issue #21: must have stack frame passed in.
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// `t`, because if `allocate_page` fails it will be set to `nil`.
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struct pso_pointer result = t;
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