post-scarcity/src/ops/intern.c
Simon Brooke 8231c74bae Various fixes while trying to make defun! work
It still doesn't, but I think it's VERY close!
2018-12-28 22:41:00 +00:00

157 lines
5.5 KiB
C

/*
* intern.c
*
* For now this implements an oblist and shallow binding; local environments can
* be consed onto the front of the oblist. Later, this won't do; bindings will happen
* in namespaces, which will probably be implemented as hash tables.
*
* Doctrine is that cons cells are immutable, and life is a lot more simple if they are;
* so when a symbol is rebound in the master oblist, what in fact we do is construct
* a new oblist without the previous binding but with the new binding. Anything which,
* prior to this action, held a pointer to the old oblist (as all current threads'
* environments must do) continues to hold a pointer to the old oblist, and consequently
* doesn't see the change. This is probably good but does mean you cannot use bindings
* on the oblist to signal between threads.
*
* (c) 2017 Simon Brooke <simon@journeyman.cc>
* Licensed under GPL version 2.0, or, at your option, any later version.
*/
#include <stdbool.h>
#include "conspage.h"
#include "consspaceobject.h"
#include "debug.h"
#include "equal.h"
#include "lispops.h"
#include "print.h"
/**
* The object list. What is added to this during system setup is 'global', that is,
* visible to all sessions/threads. What is added during a session/thread is local to
* that session/thread (because shallow binding). There must be some way for a user to
* make the contents of their own environment persistent between threads but I don't
* know what it is yet. At some stage there must be a way to rebind deep values so
* they're visible to all users/threads, but again I don't yet have any idea how
* that will work.
*/
struct cons_pointer oblist = NIL;
/**
* Implementation of interned? in C. The final implementation if interned? will
* deal with stores which can be association lists or hashtables or hybrids of
* the two, but that will almost certainly be implemented in lisp.
*
* If this key is lexically identical to a key in this store, return the key
* from the store (so that later when we want to retrieve a value, an eq test
* will work); otherwise return NIL.
*/
struct cons_pointer
internedp( struct cons_pointer key, struct cons_pointer store ) {
struct cons_pointer result = NIL;
if ( symbolp( key ) ) {
for ( struct cons_pointer next = store;
nilp( result ) && consp( next );
next = pointer2cell( next ).payload.cons.cdr ) {
struct cons_space_object entry =
pointer2cell( pointer2cell( next ).payload.cons.car );
debug_print( L"Internedp: checking whether `", DEBUG_BIND );
debug_print_object( key, DEBUG_BIND );
debug_print( L"` equals `", DEBUG_BIND );
debug_print_object( entry.payload.cons.car, DEBUG_BIND );
debug_print( L"`\n", DEBUG_BIND );
if ( equal( key, entry.payload.cons.car ) ) {
result = entry.payload.cons.car;
}
}
} else {
debug_print( L"`", DEBUG_BIND );
debug_print_object( key, DEBUG_BIND );
debug_print( L"` is a ", DEBUG_BIND );
debug_print_object( c_type( key ), DEBUG_BIND );
debug_print( L", not a SYMB", DEBUG_BIND );
}
return result;
}
/**
* Implementation of assoc in C. Like interned?, the final implementation will
* deal with stores which can be association lists or hashtables or hybrids of
* the two, but that will almost certainly be implemented in lisp.
*
* If this key is lexically identical to a key in this store, return the value
* of that key from the store; otherwise return NIL.
*/
struct cons_pointer c_assoc( struct cons_pointer key,
struct cons_pointer store ) {
struct cons_pointer result = NIL;
for ( struct cons_pointer next = store;
consp( next ); next = pointer2cell( next ).payload.cons.cdr ) {
struct cons_space_object entry =
pointer2cell( pointer2cell( next ).payload.cons.car );
if ( equal( key, entry.payload.cons.car ) ) {
result = entry.payload.cons.cdr;
break;
}
}
return result;
}
/**
* Return a new key/value store containing all the key/value pairs in this store
* with this key/value pair added to the front.
*/
struct cons_pointer
bind( struct cons_pointer key, struct cons_pointer value,
struct cons_pointer store ) {
debug_print(L"Binding ", DEBUG_BIND);
debug_print_object(key, DEBUG_BIND);
debug_print(L" to ", DEBUG_BIND);
debug_print_object(value, DEBUG_BIND);
debug_println( DEBUG_BIND);
return make_cons( make_cons( key, value ), store );
}
/**
* Binds this key to this value in the global oblist, but doesn't affect the
* current environment. May not be useful except in bootstrapping (and even
* there it may not be especially useful).
*/
struct cons_pointer
deep_bind( struct cons_pointer key, struct cons_pointer value ) {
debug_print( L"Entering deep_bind\n", DEBUG_BIND );
oblist = bind( key, value, oblist );
debug_print( L"Leaving deep_bind\n", DEBUG_BIND );
return oblist;
}
/**
* Ensure that a canonical copy of this key is bound in this environment, and
* return that canonical copy. If there is currently no such binding, create one
* with the value NIL.
*/
struct cons_pointer
intern( struct cons_pointer key, struct cons_pointer environment ) {
struct cons_pointer result = environment;
struct cons_pointer canonical = internedp( key, environment );
if ( nilp( canonical ) ) {
/*
* not currently bound
*/
result = bind( key, NIL, environment );
}
return result;
}