More documentation; code organisation; started work on launcher.
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resources/images/splash.jpg
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resources/images/splash.png
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resources/textures/terrain/brickwall/BrickWall.dds
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resources/textures/terrain/brickwall/BrickWall.j3m
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Material Pong Rock : Common/MatDefs/Light/Lighting.j3md {
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MaterialParameters {
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Shininess : 2.0
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DiffuseMap : Repeat Textures/Terrain/BrickWall/BrickWall.dds
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NormalMap : Repeat Textures/Terrain/BrickWall/BrickWall_normal_parallax.dds
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PackedNormalParallax : true
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}
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}
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resources/textures/terrain/brickwall/BrickWall.jpg
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resources/textures/terrain/brickwall/BrickWallPBR.j3m
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Material Pong Rock PBR : Common/MatDefs/Light/PBRLighting.j3md {
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MaterialParameters {
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Roughness : 1.0
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Metallic : 0.0
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BaseColorMap : Repeat Textures/Terrain/BrickWall/BrickWall.jpg
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NormalMap : Repeat Textures/Terrain/BrickWall/BrickWall_normal_parallax.dds
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PackedNormalParallax: true
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}
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}
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resources/textures/terrain/brickwall/BrickWallPBR2.j3m
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Material Pong Rock PBR : Common/MatDefs/Light/PBRLighting.j3md {
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||||
MaterialParameters {
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Roughness : 1.0
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Metallic : 0.0
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||||
BaseColorMap : Repeat Textures/Terrain/BrickWall/BrickWall.jpg
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ParallaxMap : Repeat Textures/Terrain/BrickWall/BrickWall_height.jpg
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}
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}
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resources/textures/terrain/brickwall/BrickWall_dxt5.dds
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resources/textures/terrain/brickwall/BrickWall_height.jpg
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resources/textures/terrain/brickwall/BrickWall_normal.jpg
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resources/textures/terrain/pond/Pond.dds
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resources/textures/terrain/pond/Pond.j3m
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Material Pong Rock : Common/MatDefs/Light/Lighting.j3md {
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||||
MaterialParameters {
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||||
DiffuseMap: Repeat Textures/Terrain/Pond/Pond.jpg
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||||
NormalMap: Repeat Textures/Terrain/Pond/Pond_normal.png
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||||
UseMaterialColors : true
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||||
Shininess: 32.0
|
||||
Ambient : 0.2 0.2 0.2 1.0
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Diffuse : 0.8 0.8 0.8 1.0
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Specular : 0.3 0.3 0.3 1.0
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}
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}
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resources/textures/terrain/pond/Pond.jpg
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resources/textures/terrain/pond/Pond_dxt5.dds
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resources/textures/terrain/pond/Pond_normal.png
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resources/textures/terrain/rock/Rock.PNG
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resources/textures/terrain/rock/Rock.j3m
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Material Rock : Common/MatDefs/Light/Lighting.j3md {
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||||
MaterialParameters {
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||||
Shininess: 16.0
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||||
DiffuseMap : Textures/Terrain/Rock/Rock.PNG
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NormalMap : Textures/Terrain/Rock/Rock_normal.png
|
||||
}
|
||||
}
|
||||
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resources/textures/terrain/rock/Rock_normal.png
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resources/textures/terrain/splat/alpha1.png
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resources/textures/terrain/splat/alpha2.png
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resources/textures/terrain/splat/alphamap.png
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resources/textures/terrain/splat/alphamap2.png
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resources/textures/terrain/splat/dirt.jpg
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resources/textures/terrain/splat/dirt_normal.png
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resources/textures/terrain/splat/fortress512.png
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resources/textures/terrain/splat/grass.jpg
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resources/textures/terrain/splat/grass_normal.jpg
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resources/textures/terrain/splat/mountains1024.jpg
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resources/textures/terrain/splat/mountains128.png
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resources/textures/terrain/splat/mountains512.png
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resources/textures/terrain/splat/pools.png
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resources/textures/terrain/splat/road.jpg
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resources/textures/terrain/splat/road_normal.png
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After Width: | Height: | Size: 45 KiB |