Prototype code towards the great game I've been writing about for ten years, and know I will never finish
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Simon Brooke 71cfda093d Massive code clean-up, all tests still pass.
...but I'm still struggling to understand how it works and how I
use it. Memo to self: document your code better.
2024-04-08 22:29:21 +01:00
.calva/output-window/.clj-kondo Prepended all namespaces with 'cc.journeyman'; tests run, 4 don't pass. 2020-11-15 21:09:18 +00:00
doc Massive code clean-up, all tests still pass. 2024-04-08 22:29:21 +01:00
docs Massive code clean-up, all tests still pass. 2024-04-08 22:29:21 +01:00
resources Started instantiating NPCs 2024-04-08 11:24:04 +01:00
src/cc/journeyman Massive code clean-up, all tests still pass. 2024-04-08 22:29:21 +01:00
test/cc/journeyman/the_great_game Renamed let binding for readability. 2023-12-23 20:57:37 +00:00
.gitignore Merge branch 'develop' of github.com:simon-brooke/the-great-game into develop 2024-04-03 12:06:59 +01:00
CHANGELOG.md Merchant route selection: very basic stuff works 2019-05-13 21:46:43 +01:00
LICENSE Auto stash before merge of "develop" and "origin/develop" 2023-06-20 14:46:16 +01:00
project.clj Beginning tlo make progress on integrating mw-engine 2024-04-07 22:16:08 +01:00
README.md Massive reworking of documentation 2024-04-04 13:20:43 +01:00
the-great-game.adl.xml A lot more documentation and some experimentation 2024-04-03 12:00:57 +01:00
workspace.code-workspace Massive code clean-up, all tests still pass. 2024-04-08 22:29:21 +01:00

the-great-game

Prototype code towards the great game I've been writing about for ten years, and know I will never finish

Awful warning

This doesn't work and isn't ever likely to fully work: it's way too ambitious for any single person to actually build. Feel free to mine it for algorithms and ideas, but don't expect a game you can actually play any time soon.

There is (masses of) documentation

here

Copyright (c) 2019 Simon Brooke; licenced under the GNU General Public Licence, either version 2 or, at your option, any later version.