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<html><head><meta charset="UTF-8" /><title>the-great-game.gossip.gossip documentation</title><link rel="stylesheet" type="text/css" href="css/default.css" /><link rel="stylesheet" type="text/css" href="css/highlight.css" /><script type="text/javascript" src="js/highlight.min.js"></script><script type="text/javascript" src="js/jquery.min.js"></script><script type="text/javascript" src="js/page_effects.js"></script><script>hljs.initHighlightingOnLoad();</script></head><body><div id="header"><h2>Generated by <a href="https://github.com/weavejester/codox">Codox</a></h2><h1><a href="index.html"><span class="project-title"><span class="project-name">The-great-game</span> <span class="project-version">0.1.1-SNAPSHOT</span></span></a></h1></div><div class="sidebar primary"><h3 class="no-link"><span class="inner">Project</span></h3><ul class="index-link"><li class="depth-1 "><a href="index.html"><div class="inner">Index</div></a></li></ul><h3 class="no-link"><span class="inner">Topics</span></h3><ul><li class="depth-1 "><a href="economy.html"><div class="inner"><span>Game world economy</span></div></a></li><li class="depth-1 "><a href="intro.html"><div class="inner"><span>Introduction to the-great-game</span></div></a></li><li class="depth-1 "><a href="modelling_trading_cost_and_risk.html"><div class="inner"><span>Modelling trading cost and risk</span></div></a></li><li class="depth-1 "><a href="naming-of-characters.html"><div class="inner"><span>Naming of Characters</span></div></a></li><li class="depth-1 "><a href="orgnic-quests.html"><div class="inner"><span>Organic Quests</span></div></a></li><li class="depth-1 "><a href="sandbox.html"><div class="inner"><span>Sandbox</span></div></a></li><li class="depth-1 "><a href="sexual-dimorphism.html"><div class="inner"><span>Sexual dimorphism</span></div></a></li></ul><h3 class="no-link"><span class="inner">Namespaces</span></h3><ul><li class="depth-1"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>the-great-game</span></div></div></li><li class="depth-2"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>agent</span></div></div></li><li class="depth-3"><a href="the-great-game.agent.agent.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>agent</span></div></a></li><li class="depth-2"><div class="no-link"><div class="inner"><span class="tree" style="top: -52px;"><span class="top" style="height: 61px;"></span><span class="bottom"></span></span><span>gossip</span></div></div></li><li class="depth-3 branch current"><a href="the-great-game.gossip.gossip.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>gossip</span></div></a></li><li class="depth-3"><a href="the-great-game.gossip.news-items.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>news-items</span></div></a></li><li class="depth-2"><div class="no-link"><div class="inner"><span class="tree" style="top: -83px;"><span class="top" style="height: 92px;"></span><span class="bottom"></span></span><span>merchants</span></div></div></li><li class="depth-3 branch"><a href="the-great-game.merchants.markets.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>markets</span></div></a></li><li class="depth-3 branch"><a href="the-great-game.merchants.merchant-utils.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>merchant-utils</span></div></a></li><li class="depth-3 branch"><a href="the-great-game.merchants.merchants.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>merchants</span></div></a></li><li class="depth-3 branch"><a href="the-great-game.merchants.planning.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>planning</span></div></a></li><li class="depth-3"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>strategies</span></div></div></li><li class="depth-4"><a href="the-great-game.merchants.strategies.simple.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>simple</span></div></a></li><li class="depth-2 branch"><a href="the-great-game.time.html"><div class="inner"><span class="tree" style="top: -207px;"><span class="top" style="height: 216px;"></span><span class="bottom"></span></span><span>time</span></div></a></li><li class="depth-2 branch"><a href="the-great-game.utils.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>utils</span></div></a></li><li class="depth-2"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>world</span></div></div></li><li class="depth-3 branch"><a href="the-great-game.world.location.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>location</span></div></a></li><li class="depth-3 branch"><a href="the-great-game.world.routes.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>routes</span></div></a></li><li class="depth-3 branch"><a href="the-great-game.world.run.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>run</span></div></a></li><li class="depth-3"><a href="the-great-game.world.world.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>world</span></div></a></li></ul></div><div class="sidebar secondary"><h3><a href="#top"><span class="inner">Public Vars</span></a></h3><ul><li class="depth-1"><a href="the-great-game.gossip.gossip.html#var-dialogue"><div class="inner"><span>dialogue</span></div></a></li><li class="depth-1"><a href="the-great-game.gossip.gossip.html#var-gather-news"><div class="inner"><span>gather-news</span></div></a></li><li class="depth-1"><a href="the-great-game.gossip.gossip.html#var-move-gossip"><div class="inner"><span>move-gossip</span></div></a></li><li class="depth-1"><a href="the-great-game.gossip.gossip.html#var-run"><div class="inner"><span>run</span></div></a></li></ul></div><div class="namespace-docs" id="content"><h1 class="anchor" id="top">the-great-game.gossip.gossip</h1><div class="doc"><div class="markdown"><p>Interchange of news events between gossip agents</p></div></div><div class="public anchor" id="var-dialogue"><h3>dialogue</h3><div class="usage"><code>(dialogue enquirer respondent world)</code></div><div class="doc"><div class="markdown"><p>Dialogue between an <code>enquirer</code> and an <code>agent</code> in this <code>world</code>; returns a map identical to <code>enquirer</code> except that its <code>:gossip</code> collection may have additional entries.</p></div></div><div class="src-link"><a href="https://github.com/simon-brooke/the-great-game/blob/master/src/the_great_game/gossip/gossip.clj#L9">view source</a></div></div><div class="public anchor" id="var-gather-news"><h3>gather-news</h3><div class="usage"><code>(gather-news world)</code><code>(gather-news world gossip)</code></div><div class="doc"><div class="markdown"><p><strong>TODO</strong>: write docs</p></div></div><div class="src-link"><a href="https://github.com/simon-brooke/the-great-game/blob/master/src/the_great_game/gossip/gossip.clj#L17">view source</a></div></div><div class="public anchor" id="var-move-gossip"><h3>move-gossip</h3><div class="usage"><code>(move-gossip gossip world new-location)</code></div><div class="doc"><div class="markdown"><p>Return a world like this <code>world</code> but with this <code>gossip</code> moved to this <code>new-location</code>. Many gossips are essentially shadow-records of agents of other types, and the movement of the gossip should be controlled by the run function of the type of the record they shadow. The <a href="null">#run</a> function below does NOT call this function.</p></div></div><div class="src-link"><a href="https://github.com/simon-brooke/the-great-game/blob/master/src/the_great_game/gossip/gossip.clj#L43">view source</a></div></div><div class="public anchor" id="var-run"><h3>run</h3><div class="usage"><code>(run world)</code></div><div class="doc"><div class="markdown"><p>Return a world like this <code>world</code>, with news items exchanged between gossip agents.</p></div></div><div class="src-link"><a href="https://github.com/simon-brooke/the-great-game/blob/master/src/the_great_game/gossip/gossip.clj#L61">view source</a></div></div></div></body></html> |