I'm still having problems with fudge factors which I need to resolve; I need to learn more about filletting, rounding, radiusing and fairing.
22 lines
402 B
OpenSCAD
22 lines
402 B
OpenSCAD
// tricycle.scad
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// (c) Simon Brooke 2025; CC-BY-SA
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// Top level final rendering
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include <subframe.scad>
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include <fourbar.scad>
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include <hull.scad>
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rotate([0, 0, 270])
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translate([0, 1300, 180])
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subframe(structure="carbon");
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translate([0, 0, 250])
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fourbar(length=1000, chord=100, long_skew=30, lat_skew=35, shoulder=650);
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translate([800, 0, 120])
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rotate([0, 4, 0])
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color("darkolivegreen")
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hull();
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