Markdown tidyup.
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README.md
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README.md
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@ -10,25 +10,25 @@ The state of the machine is represented by a structure which is passed around be
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So you can make a machine with make-default-machine:
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So you can make a machine with make-default-machine:
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vending.repl=> (make-default-machine)
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vending.repl=> (make-default-machine)
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{:tendered nil, :output nil, :coins {:plack 4, :merk 1, :bawbee 4, :bodle 4}, :change nil, :stock {:teacake 5, :caramel-wafer 5, :snowball 5}, :message ""}
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{:tendered nil, :output nil, :coins {:plack 4, :merk 1, :bawbee 4, :bodle 4}, :change nil, :stock {:teacake 5, :caramel-wafer 5, :snowball 5}, :message ""}
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You can add coins to it with add-coin; as this is a Scots machine the coins you can add are merks, placks, bawbees and bodles.
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You can add coins to it with add-coin; as this is a Scots machine the coins you can add are merks, placks, bawbees and bodles.
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vending.repl=> (add-coin (add-coin *1 :merk) :bawbee)
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vending.repl=> (add-coin (add-coin *1 :merk) :bawbee)
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{:message "Added a :bawbee", :tendered (:bawbee :merk), :output nil, :coins {:plack 4, :merk 1, :bawbee 4, :bodle 4}, :change nil, :stock {:teacake 5, :caramel-wafer 5, :snowball 5}}
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{:message "Added a :bawbee", :tendered (:bawbee :merk), :output nil, :coins {:plack 4, :merk 1, :bawbee 4, :bodle 4}, :change nil, :stock {:teacake 5, :caramel-wafer 5, :snowball 5}}
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The machine serves good Scottish super-foods: caramel wafers, teacakes and snowballs. To get a teacake, try
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The machine serves good Scottish super-foods: caramel wafers, teacakes and snowballs. To get a teacake, try
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vending.repl=> (get-teacake *1)
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vending.repl=> (get-teacake *1)
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{:message "Enjoy your :teacake", :coins {:merk 2, :plack 4, :bawbee 4, :bodle 4}, :change (:bawbee), :output (:teacake), :stock {:teacake 4, :caramel-wafer 5, :snowball 5}}
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{:message "Enjoy your :teacake", :coins {:merk 2, :plack 4, :bawbee 4, :bodle 4}, :change (:bawbee), :output (:teacake), :stock {:teacake 4, :caramel-wafer 5, :snowball 5}}
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There's very little error checking; if you try to add a dollar, I've no idea what will happen but it probably won't be good.
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There's very little error checking; if you try to add a dollar, I've no idea what will happen but it probably won't be good.
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Finally if you add coins and decide you want them back, you can use coin-return:
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Finally if you add coins and decide you want them back, you can use coin-return:
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vending.repl=> (coin-return (add-coin (add-coin (make-default-machine) :merk) :plack))
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vending.repl=> (coin-return (add-coin (add-coin (make-default-machine) :merk) :plack))
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{:message "Coins returned", :output nil, :coins {:plack 4, :merk 1, :bawbee 4, :bodle 4}, :change (:plack :merk), :stock {:teacake 5, :caramel-wafer 5, :snowball 5}}
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{:message "Coins returned", :output nil, :coins {:plack 4, :merk 1, :bawbee 4, :bodle 4}, :change (:plack :merk), :stock {:teacake 5, :caramel-wafer 5, :snowball 5}}
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## Possible future development
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## Possible future development
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