# walkmap.microworld documentation

## Generated by Codox

# Walkmap 0.1.0-SNAPSHOT

# walkmap.microworld

An interface between walkmap and microworld, to allow use of microworld functionality to model things like rainfall, soil fertility, settlement and so on.

### cell->polygon

`(cell->polygon cell)``(cell->polygon cell scale-vector)`

TODO: write docs

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### load-microworld-edn

`(load-microworld-edn filename)``(load-microworld-edn filename map-kind)``(load-microworld-edn filename mapkind superstucture)``(load-microworld-edn filename map-kind superstructure scale-vertex)`

While it would be possible to call MicroWorld functions directly from Walkmap, the fact is that running MicroWorld is so phenomenally compute-heavy that it’s much more sensible to do it in batch mode. So the better plan is to be able to pull the output from MicroWorld - as an EDN structure - into a walkmap superstructure.

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