From 311edb233b2983f1f0675f32efba6a4e12bfd631 Mon Sep 17 00:00:00 2001 From: Simon Brooke Date: Wed, 3 Apr 2024 12:18:45 +0100 Subject: [PATCH] Ignoring a number of configuration files belonging to things I don't have any special config for. --- doc/dali-performance.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/dali-performance.md b/doc/dali-performance.md index e407362..f746d1b 100644 --- a/doc/dali-performance.md +++ b/doc/dali-performance.md @@ -145,4 +145,4 @@ So we have ### Conclusion -What we're seeing is that Hiccup renders more or less linearly by the number of objects (bear in mind that all of these objects are triangles, so essentially equally complex to render), whereas trhe performance of Dali degrades significantly as the number of objects increases. +What we're seeing is that Hiccup renders more or less linearly by the number of objects (bear in mind that all of these objects are triangles, so essentially equally complex to render), whereas the performance of Dali degrades significantly as the number of objects increases.