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11 changed files with 471 additions and 250 deletions

View file

@ -16,7 +16,8 @@ old="unset"
release=""
tmp=buildall.tmp.$$
trial="FALSE"
webappsdir="/var/lib/tomcat7/webapps"
webappsdir="/var/lib/tomcat8/webapps"
gitremote="origin"
# Builds the build signature properties in the manifest map file
# expected arguments: old version tag, version tag, full name of user,
@ -73,9 +74,11 @@ then
cat <<-EOF 1>&2
Usage:
-archive Create a tar archive of the current state of the source.
-build Build all components and commit to master.
-build Build all components, commit and push to origin.
-docker Build and push a Docker image.
-email [ADDRESS] Your email address, to be recorded in the build signature.
-fullname [NAME] Your full name, to be recorded in the build signature.
-git-remote [NAME] Use the specified git remote
-pull Pull from remote git repository
-release [LABEL] Build all components, branch for release on old label, then
upversion to new LABEL and commit to master.
@ -93,6 +96,8 @@ do
# 'build' is the expected normal case.
trial="FALSE";
;;
-d|-docker)
docker="TRUE";;
-e|-email)
shift;
email=$1;;
@ -101,7 +106,10 @@ do
fullname=$1;;
-p|-pull)
# pull from remote Git origin
git pull origin master;;
git pull ${gitremote} master;;
-g|-git-remote)
shift;
gitremote=$1;;
-r|-release)
# release is branch a release and upversion to new label
shift;
@ -126,7 +134,7 @@ do
shift
done
echo "Trial: ${trial}; email: ${email}; fullname ${fullname}; release: ${release}; webapps: $webappsdir"
echo "Trial: ${trial}; docker: ${docker}; email: ${email}; fullname ${fullname}; release: ${release}; webapps: $webappsdir"
ls mw-* > /dev/null 2>&1
if [ $? -ne 0 ]
@ -137,6 +145,8 @@ fi
for dir in mw-*
do
if [ "${dir}" != "mw-explore" ]
then
pushd ${dir}
# Make a temporary directory to keep the work-in-progress files.
@ -205,6 +215,12 @@ do
echo "Deployed new WAR file to local Tomcat at ${webappsdir}"
fi
if [ "${dir}" = "mw-ui" -a "${docker}" = "TRUE" ]
then
lein docker build
lein docker push
fi
# Then unset manifest properties prior to committing.
cat project.clj > ${tmp}/project.bak.2
setup-build-sig
@ -218,7 +234,7 @@ do
else
git commit -a -m "$message"
fi
git push origin master
git push ${gitremote} master
fi
if [ "${release}" != "" ]
@ -227,7 +243,7 @@ do
if [ "${trial}" = "FALSE" ]
then
git branch "${branch}"
git push origin "${branch}"
git push ${gitremote} "${branch}"
fi
cat project.clj > ${tmp}/project.bak.3
@ -256,13 +272,14 @@ do
then
git commit -a -m "${message}"
echo ${message}
git push origin master
git push ${gitremote} master
fi
fi
# if nothing broke so far, clean up...
rm -rf "${tmp}"
popd
fi
done

View file

@ -1,4 +1,4 @@
(defproject mw-engine "0.1.5-SNAPSHOT"
(defproject mw-engine "0.1.6"
:description "Cellular automaton world builder."
:url "http://www.journeyman.cc/microworld/"
:manifest {
@ -12,10 +12,9 @@
:license {:name "GNU General Public License v2"
:url "http://www.gnu.org/licenses/gpl-2.0.html"}
:plugins [[lein-marginalia "0.7.1"]]
:dependencies [[org.clojure/clojure "1.6.0"]
[org.clojure/math.combinatorics "0.0.7"]
[org.clojure/tools.trace "0.7.8"]
[org.clojure/tools.namespace "0.2.4"]
:dependencies [[org.clojure/clojure "1.8.0"]
[org.clojure/math.combinatorics "0.1.4"]
[org.clojure/tools.trace "0.7.9"]
[org.clojure/tools.namespace "0.2.11"]
[hiccup "1.0.5"]
[net.mikera/imagez "0.3.1"]
[fivetonine/collage "0.2.0"]])
[net.mikera/imagez "0.12.0"]])

View file

@ -1,32 +1,56 @@
;; Functions to transform a world and run rules.
(ns mw-engine.core
(:use mw-engine.utils)
(ns ^{:doc "Functions to transform a world and run rules."
:author "Simon Brooke"}
mw-engine.core
(:require [clojure.core.reducers :as r]
[mw-engine.world :as world])
[mw-engine.world :as world]
[mw-engine.utils :refer [get-int-or-zero map-world]])
(:gen-class))
;; Every rule is a function of two arguments, a cell and a world. If the rule
;; fires, it returns a new cell, which should have the same values for :x and
;; :y as the old cell. Anything else can be modified.
;;
;; While any function of two arguments can be used as a rule, a special high
;; level rule language is provided by the `mw-parser` package, which compiles
;; rules expressed in a subset of English rules into suitable functions.
;;
;; A cell is a map containing at least values for the keys :x, :y, and :state;
;; a transformation should not alter the values of :x or :y, and should not
;; return a cell without a keyword as the value of :state. Anything else is
;; legal.
;;
;; A world is a two dimensional matrix (sequence of sequences) of cells, such
;; that every cell's :x and :y properties reflect its place in the matrix.
;; See `world.clj`.
;;
;; Each time the world is transformed (see `transform-world`, for each cell,
;; rules are applied in turn until one matches. Once one rule has matched no
;; further rules can be applied.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; mw-engine: the state/transition engine of MicroWorld.
;;;;
;;;; This program is free software; you can redistribute it and/or
;;;; modify it under the terms of the GNU General Public License
;;;; as published by the Free Software Foundation; either version 2
;;;; of the License, or (at your option) any later version.
;;;;
;;;; This program is distributed in the hope that it will be useful,
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;;; GNU General Public License for more details.
;;;;
;;;; You should have received a copy of the GNU General Public License
;;;; along with this program; if not, write to the Free Software
;;;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
;;;; USA.
;;;;
;;;; Copyright (C) 2014 Simon Brooke
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; Every rule is a function of two arguments, a cell and a world. If the rule
;;;; fires, it returns a new cell, which should have the same values for :x and
;;;; :y as the old cell. Anything else can be modified.
;;;;
;;;; While any function of two arguments can be used as a rule, a special high
;;;; level rule language is provided by the `mw-parser` package, which compiles
;;;; rules expressed in a subset of English rules into suitable functions.
;;;;
;;;; A cell is a map containing at least values for the keys :x, :y, and :state;
;;;; a transformation should not alter the values of :x or :y, and should not
;;;; return a cell without a keyword as the value of :state. Anything else is
;;;; legal.
;;;;
;;;; A world is a two dimensional matrix (sequence of sequences) of cells, such
;;;; that every cell's :x and :y properties reflect its place in the matrix.
;;;; See `world.clj`.
;;;;
;;;; Each time the world is transformed (see `transform-world`, for each cell,
;;;; rules are applied in turn until one matches. Once one rule has matched no
;;;; further rules can be applied.
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defn apply-rule
"Apply a single `rule` to a `cell`. What this is about is that I want to be able,
@ -37,14 +61,15 @@
to access neighbours."
([world cell rule]
(cond
(ifn? rule) (apply-rule cell world rule nil)
(seq? rule) (let [[afn src] rule] (apply-rule cell world afn src))))
([cell world rule source]
(ifn? rule) (apply-rule world cell rule nil)
(seq? rule) (let [[afn src] rule] (apply-rule world cell afn src))))
([world cell rule source]
(let [result (apply rule (list cell world))]
(cond
(and result source) (merge result {:rule source})
true result))))
(defn- apply-rules
"Derive a cell from this `cell` of this `world` by applying these `rules`."
[world cell rules]
@ -53,6 +78,7 @@
(cond result result
true (apply-rules world cell (rest rules))))))
(defn- transform-cell
"Derive a cell from this `cell` of this `world` by applying these `rules`. If an
exception is thrown, cache its message on the cell and set it's state to error"
@ -67,13 +93,16 @@
(.getMessage e)
(:generation cell)
(:state cell))
:stacktrace (map #(.toString %) (.getStackTrace e))
:state :error}))))
(defn transform-world
"Return a world derived from this `world` by applying these `rules` to each cell."
[world rules]
(map-world world transform-cell (list rules)))
(defn- transform-world-state
"Consider this single argument as a map of `:world` and `:rules`; apply the rules
to transform the world, and return a map of the new, transformed `:world` and

View file

@ -1,22 +1,50 @@
(ns mw-engine.display
(:use mw-engine.utils
mw-engine.world)
(:require [hiccup.core :refer [html]]))
(ns ^{:doc "Simple functions to allow a world to be visualised."
:author "Simon Brooke"}
mw-engine.display
(:require [hiccup.core :refer [html]]
mw-engine.utils
mw-engine.world))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; mw-engine: the state/transition engine of MicroWorld.
;;;;
;;;; This program is free software; you can redistribute it and/or
;;;; modify it under the terms of the GNU General Public License
;;;; as published by the Free Software Foundation; either version 2
;;;; of the License, or (at your option) any later version.
;;;;
;;;; This program is distributed in the hope that it will be useful,
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;;; GNU General Public License for more details.
;;;;
;;;; You should have received a copy of the GNU General Public License
;;;; along with this program; if not, write to the Free Software
;;;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
;;;; USA.
;;;;
;;;; Copyright (C) 2014 Simon Brooke
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defn format-css-class [state]
"Format this `state`, assumed to be a keyword indicating a state in the
world, into a CSS class"
(subs (str state) 1))
(defn format-image-path
"Render this `state`, assumed to be a keyword indicating a state in the
world, into a path which should recover the corresponding image file."
[state]
(format "img/tiles/%s.png" (format-css-class state)))
(defn format-mouseover [cell]
(str cell))
(defn render-cell
"Render this world cell as a Hiccup table cell."
[cell]
@ -25,11 +53,13 @@
[:a {:href (format "inspect?x=%d&y=%d" (:x cell) (:y cell))}
[:img {:alt (:state cell) :width 32 :height 32 :src (format-image-path state)}]]]))
(defn render-world-row
"Render this world `row` as a Hiccup table row."
[row]
(apply vector (cons :tr (map render-cell row))))
(defn render-world-table
"Render this `world` as a Hiccup table."
[world]

View file

@ -1,11 +1,37 @@
;; Experimental, probably of no interest to anyone else; attempt to compute drainage on a world,
;; assumed to have altitudes already set from a heighmap.
(ns ^{:doc "Experimental, probably of no interest to anyone else; attempt to
compute drainage on a world, assumed to have altitudes already set
from a heightmap."
:author "Simon Brooke"}
mw-engine.drainage
(:require [mw-engine.core :refer [run-world]]
[mw-engine.heightmap :as heightmap]
[mw-engine.utils :refer [get-int-or-zero get-least-cell get-neighbours
get-neighbours-with-property-value
map-world]]))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; mw-engine: the state/transition engine of MicroWorld.
;;;;
;;;; This program is free software; you can redistribute it and/or
;;;; modify it under the terms of the GNU General Public License
;;;; as published by the Free Software Foundation; either version 2
;;;; of the License, or (at your option) any later version.
;;;;
;;;; This program is distributed in the hope that it will be useful,
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;;; GNU General Public License for more details.
;;;;
;;;; You should have received a copy of the GNU General Public License
;;;; along with this program; if not, write to the Free Software
;;;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
;;;; USA.
;;;;
;;;; Copyright (C) 2014 Simon Brooke
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(ns mw-engine.drainage
(:use mw-engine.utils
mw-engine.world
mw-engine.core)
(:require [mw-engine.heightmap :as heightmap]))
(def ^:dynamic *sealevel* 10)
@ -18,6 +44,7 @@
[world]
(map-world world (fn [world cell] (merge cell {:rainfall 1}))))
(defn flow-contributors
"Return a list of the cells in this `world` which are higher than this
`cell` and for which this cell is the lowest neighbour, or which are at the
@ -34,6 +61,7 @@
world (:x cell) (:y cell) 1 :altitude
(or (:altitude cell) 0) >=))))
(defn is-hollow
"Detects point hollows - that is, individual cells all of whose neighbours
are higher. Return true if this `cell` has an altitude lower than any of
@ -47,6 +75,7 @@
(count (get-neighbours-with-property-value
world (:x cell) (:y cell) 1 :altitude altitude >)))))
(defn flood-hollow
"Raise the altitude of a copy of this `cell` of this `world` to the altitude
of the lowest of its `neighbours`."
@ -56,6 +85,7 @@
([world cell]
(flood-hollow world cell (get-neighbours world cell))))
(defn flood-hollows
"Flood all local hollows in this `world`. At this stage only floods single
cell hollows."
@ -63,6 +93,7 @@
(map-world world
#(if (is-hollow %1 %2) (flood-hollow %1 %2) %2)))
(def max-altitude 255)
(defn flow-nr
@ -80,6 +111,7 @@
(get-int-or-zero % :flow))
(flow-contributors cell world)))})))
(def flow
"Compute the total flow upstream of this `cell` in this `world`, and return a cell identical
to this one but having a value of its flow property set from that computation. The function is
@ -99,6 +131,7 @@
(map (fn [neighbour] (:flow (flow neighbour world)))
(flow-contributors cell world))))})))))
(defn flow-world-nr
"Experimental non-recursive flow-world algorithm"
[world]
@ -110,6 +143,7 @@
[world]
(map-world (rain-world world) flow))
(defn run-drainage
[hmap]
"Create a world from the heightmap `hmap`, rain on it, and then compute river

View file

@ -1,15 +1,39 @@
;; Functions to apply a heightmap to a world.
;;
;; Heightmaps are considered only as greyscale images, so colour is redundent (will be
;; ignored). Darker shades are higher.
(ns mw-engine.heightmap
(ns ^{:doc "Functions to apply a heightmap to a world."
:author "Simon Brooke"}
mw-engine.heightmap
(:import [java.awt.image BufferedImage])
(:use mw-engine.utils
mw-engine.world)
(:require [fivetonine.collage.util :as collage :only [load-image]]
[mikera.image.core :as imagez :only [filter-image get-pixels]]
[mikera.image.filters :as filters]))
(:require [mikera.image.core :as imagez :only [filter-image get-pixels]]
[mikera.image.filters :as filters]
[mw-engine.utils :refer [abs get-int get-neighbours map-world]]
[mw-engine.world :refer [make-world]]))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; mw-engine: the state/transition engine of MicroWorld.
;;;;
;;;; This program is free software; you can redistribute it and/or
;;;; modify it under the terms of the GNU General Public License
;;;; as published by the Free Software Foundation; either version 2
;;;; of the License, or (at your option) any later version.
;;;;
;;;; This program is distributed in the hope that it will be useful,
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;;; GNU General Public License for more details.
;;;;
;;;; You should have received a copy of the GNU General Public License
;;;; along with this program; if not, write to the Free Software
;;;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
;;;; USA.
;;;;
;;;; Copyright (C) 2014 Simon Brooke
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; Heightmaps are considered only as greyscale images, so colour is redundent
;;;; (will be ignored). Darker shades are higher.
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defn tag-property
@ -35,6 +59,7 @@
(get-int cell :x)
(get-int cell :y)) 256))))})))
(defn tag-gradient
"Set the `gradient` property of this `cell` of this `world` to the difference in
altitude between its highest and lowest neghbours."
@ -47,12 +72,14 @@
gradient (- highest lowest)]
(merge cell {:gradient gradient})))
(defn tag-gradients
"Set the `gradient` property of each cell in this `world` to the difference in
altitude between its highest and lowest neghbours."
[world]
(map-world world tag-gradient))
(defn tag-altitude
"Set the altitude of this cell from the corresponding pixel of this heightmap.
If the heightmap you supply is smaller than the world, this will break.
@ -67,6 +94,7 @@
([cell heightmap]
(tag-property cell :altitude heightmap)))
(defn apply-heightmap
"Apply the image file loaded from this path to this world, and return a world whose
altitudes are modified (added to) by the altitudes in the heightmap. It is assumed that
@ -78,20 +106,21 @@
* `imagepath` a file path or URL which indicates an (ideally greyscale) image file."
([world imagepath]
(let [heightmap (imagez/filter-image
(filters/grayscale)
(collage/load-image imagepath))]
(imagez/load-image imagepath)
(filters/grayscale))]
(map-world
(map-world world tag-altitude (list heightmap))
tag-gradient)))
([imagepath]
(let [heightmap (imagez/filter-image
(filters/grayscale)
(collage/load-image imagepath))
(imagez/load-image imagepath)
(filters/grayscale))
world (make-world (.getWidth heightmap) (.getHeight heightmap))]
(map-world
(map-world world tag-altitude (list heightmap))
tag-gradient))))
(defn apply-valuemap
"Generalised from apply-heightmap, set an arbitrary property on each cell
of this `world` from the values in this (ideally greyscale) heightmap.
@ -102,6 +131,6 @@
intensity of the corresponding cell of the image."
[world imagepath property]
(let [heightmap (imagez/filter-image
(filters/grayscale)
(collage/load-image imagepath))]
(imagez/load-image imagepath)
(filters/grayscale))]
(map-world world tag-property (list property heightmap))))

View file

@ -1,26 +1,56 @@
;; A set of MicroWorld rules describing a simplified natural ecosystem.
;;
;; Since the completion of the rule language this is more or less obsolete -
;; there are still a few things that you can do with rules written in Clojure
;; that you can't do in the rule language, but not many and I doubt they're
;; important.
(ns mw-engine.natural-rules
(:use mw-engine.utils
(ns ^{:doc "A set of MicroWorld rules describing a simplified natural ecosystem."
:author "Simon Brooke"}
mw-engine.natural-rules
(:require mw-engine.utils
mw-engine.world))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; mw-engine: the state/transition engine of MicroWorld.
;;;;
;;;; This program is free software; you can redistribute it and/or
;;;; modify it under the terms of the GNU General Public License
;;;; as published by the Free Software Foundation; either version 2
;;;; of the License, or (at your option) any later version.
;;;;
;;;; This program is distributed in the hope that it will be useful,
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;;; GNU General Public License for more details.
;;;;
;;;; You should have received a copy of the GNU General Public License
;;;; along with this program; if not, write to the Free Software
;;;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
;;;; USA.
;;;;
;;;; Copyright (C) 2014 Simon Brooke
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; Since the completion of the rule language this is more or less obsolete -
;;;; there are still a few things that you can do with rules written in Clojure
;;;; that you can't do in the rule language, but not many and I doubt they're
;;;; important.
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; treeline at arbitrary altitude.
(def treeline 150)
;; waterline also at arbitrary altitude.
(def waterline 10)
;; and finally snowline is also arbitrary.
(def snowline 200)
;; Rare chance of lightning strikes
(def lightning-probability 500)
;; rules describing vegetation
(def vegetation-rules
(list
@ -72,8 +102,8 @@
;; Forest increases soil fertility
(fn [cell world]
(cond (member? (:state cell) '(:forest :climax))
(merge cell {:fertility (+ (get-int cell :fertility) 1)})))
))
(merge cell {:fertility (+ (get-int cell :fertility) 1)})))))
;; rules describing herbivore behaviour
(def herbivore-rules
@ -139,8 +169,8 @@
(fn [cell world]
(cond
(>= (get-int cell :wolves) 2)
(merge cell {:wolves (int (* (:wolves cell) 2))})))
))
(merge cell {:wolves (int (* (:wolves cell) 2))})))))
;; rules which initialise the world
(def init-rules
@ -152,12 +182,11 @@
(fn [cell world]
(cond (and (= (:state cell) :new) (> (get-int cell :altitude) snowline)) (merge cell {:state :snow})))
;; in between, we have a wasteland.
(fn [cell world] (cond (= (:state cell) :new) (merge cell {:state :grassland}))
)))
(fn [cell world] (cond (= (:state cell) :new) (merge cell {:state :grassland})))))
(def natural-rules (flatten
(list
vegetation-rules
herbivore-rules
;; predator-rules
)))
predator-rules)))

View file

@ -1,11 +1,33 @@
;; Utility functions needed by MicroWorld and, specifically, in the
;; interpretation of MicroWorld rule.
(ns mw-engine.utils
(ns ^{:doc " Utility functions needed by MicroWorld and, specifically, in the
interpretation of MicroWorld rule."
:author "Simon Brooke"}
mw-engine.utils
(:require
;; [clojure.core.reducers :as r]
[clojure.math.combinatorics :as combo]))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; mw-engine: the state/transition engine of MicroWorld.
;;;;
;;;; This program is free software; you can redistribute it and/or
;;;; modify it under the terms of the GNU General Public License
;;;; as published by the Free Software Foundation; either version 2
;;;; of the License, or (at your option) any later version.
;;;;
;;;; This program is distributed in the hope that it will be useful,
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;;; GNU General Public License for more details.
;;;;
;;;; You should have received a copy of the GNU General Public License
;;;; along with this program; if not, write to the Free Software
;;;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
;;;; USA.
;;;;
;;;; Copyright (C) 2014 Simon Brooke
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defn abs
"Surprisingly, Clojure doesn't seem to have an abs function, or else I've
missed it. So here's one of my own. Maps natural numbers onto themselves,
@ -16,10 +38,12 @@
[n]
(if (neg? n) (- 0 n) n))
(defn member?
"True if elt is a member of col."
[elt col] (some #(= elt %) col))
(defn get-int-or-zero
"Return the value of this `property` from this `map` if it is a integer;
otherwise return zero."
@ -27,6 +51,7 @@
(let [value (map property)]
(if (integer? value) value 0)))
(defn init-generation
"Return a cell like this `cell`, but having a value for :generation, zero if
the cell passed had no integer value for generation, otherwise the value
@ -46,8 +71,9 @@
[world x y]
(and (>= x 0)(>= y 0)(< y (count world))(< x (count (first world)))))
(defn map-world-n-n
"Wholly non-parallel map world implementation"
"Wholly non-parallel map world implementation; see documentation for `map-world`."
([world function]
(map-world-n-n world function nil))
([world function additional-args]
@ -59,8 +85,9 @@
row)))
world))))
(defn map-world-p-p
"Wholly parallel map world implementation"
"Wholly parallel map-world implementation; see documentation for `map-world`."
([world function]
(map-world-p-p world function nil))
([world function additional-args]
@ -91,6 +118,7 @@
row)))
world))))
(defn get-cell
"Return the cell a x, y in this world, if any.
@ -101,6 +129,7 @@
(cond (in-bounds world x y)
(nth (nth world y) x)))
(defn get-int
"Get the value of a property expected to be an integer from a map; if not present (or not an integer) return 0.
@ -113,6 +142,7 @@
true 0))
true (throw (Exception. "No map passed?"))))
(defn population
"Return the population of this species in this cell. Currently a synonym for
`get-int`, but may not always be (depending whether species are later
@ -123,6 +153,7 @@
[cell species]
(get-int cell species))
(def memo-get-neighbours
"Memoised get neighbours is more efficient when running deeply recursive
algorithms on the same world. But it's less efficient when running the
@ -137,6 +168,7 @@
(range (- x depth) (+ x depth 1))
(range (- y depth) (+ y depth 1)))))))))
(defn get-neighbours
"Get the neighbours to distance depth of a cell in this world.
@ -170,6 +202,7 @@
([world cell]
(get-neighbours world cell 1)))
(defn get-neighbours-with-property-value
"Get the neighbours to distance depth of the cell at x, y in this world which
have this value for this property.
@ -215,6 +248,7 @@
([world cell state]
(get-neighbours-with-state world cell 1 state)))
(defn get-least-cell
"Return the cell from among these `cells` which has the lowest numeric value
for this `property`; if the property is absent or not a number, use this
@ -242,6 +276,7 @@
true
cell))
(defn set-property
"Return a world like this `world` but with the value of exactly one `property`
of one `cell` changed to this `value`"
@ -258,6 +293,7 @@
row)))
world))))
(defn merge-cell
"Return a world like this `world`, but merge the values from this `cell` with
those from the cell in the world with the same co-ordinates"

View file

@ -1,16 +0,0 @@
(ns mw-engine.version
(:gen-class))
(defn get-implementation-version
"Get the implementation version from the package of this namespace, which must
be compiled into a class (see clojure.java.interop). See
http://stackoverflow.com/questions/12599889/how-to-get-runtime-access-to-version-number-of-a-running-clojure-application
TODO: doesn't work yet."
[]
(try
(.getImplementationVersion (.getPackage (eval 'mw-engine.version)))
(catch Exception any "Unknown")
))
(defn -main []
(get-implementation-version ))

View file

@ -1,15 +1,43 @@
;; Functions to create and to print two dimensional cellular automata. Nothing in this
;; file should determine what states are possible within the automaton, except for the
;; initial state, :new.
;;
;; A cell is a map containing at least values for the keys :x, :y, and :state.
;;
;; A world is a two dimensional matrix (sequence of sequences) of cells, such
;; that every cell's :x and :y properties reflect its place in the matrix.
(ns ^{:doc "Functions to create and to print two dimensional cellular automata."
:author "Simon Brooke"}
mw-engine.world
(:require [clojure.string :as string :only [join]]
[mw-engine.utils :refer [population]]))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; mw-engine: the state/transition engine of MicroWorld.
;;;;
;;;; This program is free software; you can redistribute it and/or
;;;; modify it under the terms of the GNU General Public License
;;;; as published by the Free Software Foundation; either version 2
;;;; of the License, or (at your option) any later version.
;;;;
;;;; This program is distributed in the hope that it will be useful,
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;;; GNU General Public License for more details.
;;;;
;;;; You should have received a copy of the GNU General Public License
;;;; along with this program; if not, write to the Free Software
;;;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
;;;; USA.
;;;;
;;;; Copyright (C) 2014 Simon Brooke
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; Functions to create and to print two dimensional cellular automata.
;;;; Nothing in this namespace should determine what states are possible within
;;;; the automaton, except for the initial state, :new.
;;;;
;;;; A cell is a map containing at least values for the keys :x, :y, and :state.
;;;;
;;;; A world is a two dimensional matrix (sequence of sequences) of cells, such
;;;; that every cell's :x and :y properties reflect its place in the matrix.
;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(ns mw-engine.world
(:use mw-engine.utils)
(:require [clojure.string :as string :only [join]]))
(defn- make-cell
"Create a minimal default cell at x, y
@ -19,6 +47,7 @@
[x y]
{:x x :y y :state :new})
(defn- make-world-row
"Make the (remaining) cells in a row at this height in a world of this width.
@ -30,6 +59,7 @@
true (cons (make-cell index height)
(make-world-row (inc index) width height))))
(defn- make-world-rows
"Make the (remaining) rows in a world of this width and height, from this
index.
@ -51,6 +81,7 @@
[width height]
(apply vector (make-world-rows 0 width height)))
(defn truncate-state
"Truncate the print name of the state of this cell to at most limit characters."
[cell limit]
@ -58,6 +89,7 @@
(cond (> (count (str s)) limit) (subs s 0 limit)
true s)))
(defn format-cell
"Return a formatted string summarising the current state of this cell."
[cell]
@ -66,11 +98,13 @@
(population cell :deer)
(population cell :wolves)))
(defn- format-world-row
"Format one row in the state of a world for printing."
[row]
(string/join (map format-cell row)))
(defn print-world
"Print the current state of this world, and return nil.

View file

@ -7,7 +7,7 @@
(deftest apply-heightmap-test
(testing "Heightmap functionality"
(let [world (apply-heightmap (as-file "resources/heightmaps/test9x9.png"))
(let [world (apply-heightmap "resources/heightmaps/test9x9.png")
altitudes (map #(:altitude %) (flatten world))
gradients (map #(:gradient %) (flatten world))]
(is (= (count world) 9) "World should be 9x9")
@ -22,7 +22,7 @@
(is (> (apply + gradients) 0)
"At least some gradients must be positive, none should be negative"))
;; alternate means of making the world, same tests.
(let [world (apply-heightmap (world/make-world 9 9) (as-file "resources/heightmaps/test9x9.png"))
(let [world (apply-heightmap (world/make-world 9 9) "resources/heightmaps/test9x9.png")
altitudes (map #(:altitude %) (flatten world))
gradients (map #(:gradient %) (flatten world))]
(is (= (count world) 9) "World should be 9x9")
@ -42,7 +42,7 @@
(deftest apply-valuemap-test
(testing "Valuemap functionality"
(let [image (as-file "resources/heightmaps/test9x9.png")
(let [image "resources/heightmaps/test9x9.png"
world (apply-valuemap (apply-heightmap image) image :arbitrary)
altitudes (map #(:altitude %) (flatten world))
arbitraries (map #(:arbitrary %) (flatten world))]