mw-engine.natural-rules

A set of MicroWorld rules describing a simplified natural ecosystem.

Since the completion of the rule language this is more or less obsolete - there are still a few things that you can do with rules written in Clojure that you can’t do in the rule language, but not many and I doubt they’re important.

herbivore-rules

TODO: write docs

init-rules

TODO: write docs

lightning-probability

TODO: write docs

natural-rules

TODO: write docs

predator-rules

TODO: write docs

snowline

TODO: write docs

treeline

TODO: write docs

vegetation-rules

TODO: write docs

waterline

TODO: write docs