2cb3a6af6f
Trying to address bit-rot
2021-12-09 20:02:33 +00:00
2f2463da0e
Sweep up of minor changes
2020-06-03 10:47:28 +01:00
519ca4e3bd
Upversioned from 0.1.5 to 0.1.6-SNAPSHOT
2016-12-27 16:18:38 +00:00
3ca247e471
Upversioned from 0.1.5-SNAPSHOT to 0.1.5 for release
2016-12-27 16:18:10 +00:00
47caea3eb8
Don't do anything with mw-explore during buildall - it contains unreliable junk.
2016-12-27 15:44:57 +00:00
39b7cd608c
Added Docker stuff; corrected usage message.
2016-12-27 15:22:41 +00:00
f1b35dc948
Standardised header documentation in line with current best practice.
2016-08-21 14:17:30 +01:00
944b54fc89
Deleted version.clj, which did not work anyway.
2016-08-13 17:41:53 +01:00
21cdff764f
Added namespace documentation conforming to better practice; added GPL
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declaration; changed 'use' to 'require' passim. All tests pass but that's
not proof we're all good yet.
2016-08-13 17:39:07 +01:00
3c26408a9f
Dememoised get-neighbours, as the optimisation only works in deep
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recursion which I'm no longer doing.
2015-04-21 07:56:22 +01:00
5f73b18d12
Tests now pass again. Oooops.
2015-04-18 21:53:09 +01:00
f9591c4e8d
Added new non-recursive river drainage algorithm. Sadly, it's slower -
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twice as slow - but should get around the JVM stack problem. Still haven't
solved laking.
2015-04-18 19:21:04 +01:00
f9c437d8d3
Unit tests for drainage functions.
2015-04-13 20:54:41 +01:00
337d1ae07e
Further work on the Falls of Clyde problem, and on optimisation.
2015-04-13 20:36:24 +01:00
1c8d8c4219
Added merge-cell, and tests for it. Still trying to solve the Falls of Clyde
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problem
2015-04-12 19:34:19 +01:00
6b3f8730a6
Merge branch 'master' of ssh://goldsmith.journeyman.cc/srv/git/mw-engine
2015-04-11 09:30:44 +01:00
bb379f7195
Merge branch 'master' of ssh://goldsmith.journeyman.cc/srv/git/mw-engine
2015-04-10 19:56:20 +01:00
2dbc1cecc5
A possible - untested - solution to the local hollow problem.
2015-04-10 19:55:09 +01:00
d52b563f92
Added link to Goldsmith in README.
2015-03-28 19:31:28 +00:00
dce1b603a3
D'oh! Messed up the formatting of markdown links.
2015-03-28 17:27:47 +00:00
b007807b29
Added more to README to make it easier for other people to build this.
2015-03-28 16:54:50 +00:00
260c1a78c2
Merge branch 'master' of https://github.com/simon-brooke/mw-engine
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Conflicts:
LICENSE
2015-03-28 16:52:41 +00:00
ebbc9fcdbb
Merge branch 'master' of ssh://goldsmith.journeyman.cc/srv/git/mw-engine
2015-03-28 16:45:41 +00:00
ce6212a965
Modifications to README.md and buildall.sh to make this easier for other
...
people to build.
2015-03-28 16:43:11 +00:00
Simon Brooke
5c6fbb5b08
Initial commit
2015-03-28 16:24:24 +00:00
fd817f2582
Minor optimisation
2014-10-20 17:01:40 +01:00
f06febd7c6
Work on improving efficiency of mapping over arrays.
2014-10-18 15:50:31 +01:00
cd6b4ae10c
Upversioned from 0.1.4 to 0.1.5-SNAPSHOT
2014-10-15 22:17:53 +01:00
901541b499
Upversioned from 0.1.4-SNAPSHOT to 0.1.4 for release
2014-10-15 22:17:29 +01:00
8dd4d11dc6
Upversioned from 0.1.4 to 0.1.4-SNAPSHOT
2014-10-15 22:10:41 +01:00
8cbdd9d1a7
Upversioned from 0.1.4-SNAPSHOT to 0.1.4 for release
2014-10-15 22:08:12 +01:00
9912f264fa
Some tentative attempts at optimisation. This, actually, makes no
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difference in itself - because the world is immutable, this change
won't work without a different mechanism for generating the world
itself.
2014-09-06 11:41:09 +01:00
42e6cfac05
Working on getting drainage to actually work - which, inter alia, means
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further work on efficiency.
2014-08-30 21:58:48 +01:00
dffa617a38
Upversioned from 0.1.3 to 0.1.4-SNAPSHOT
2014-08-30 14:58:41 +01:00
cd5fc76a55
Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release
2014-08-30 14:58:13 +01:00
7943765686
Upversioned from 0.1.3 to 0.1.3-SNAPSHOT
2014-08-30 14:51:55 +01:00
92e44d327f
Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release
2014-08-30 14:51:25 +01:00
d320d90114
Increased memory limit, in attempt to process larger worlds - may be too much.
2014-08-30 14:33:13 +01:00
c96142a973
More work on efficiency
2014-08-29 22:50:11 +01:00
1120cb42e8
Work on trying to improve performance.
2014-08-28 21:43:36 +01:00
2bf9d34794
Found a serious fault in display.clj because marginalia picked it up.
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Hadn't been picked up otherwise because
(1) I hadn't written any unit tests for it, and
(2) it isn't actually used by anything.
Should possibly be deleted.
2014-08-16 21:50:18 +01:00
6fd8e4bb13
Added a 'pull' option to buildall, pull from remote Git origin.
2014-08-16 07:54:38 +01:00
1030ece3ff
Kibitised, and improved test coverage. Cloverage currently failing, don't
...
know why.
2014-08-13 20:02:37 +01:00
3b1d28d3cd
Generalised hieghtmaps so that I can do, for example, rainfall maps,
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or various geophysics maps.
2014-08-12 19:07:48 +01:00
64ab0b9dd9
Moved some display stuff from ui to engine. Not certain this was the right
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decision...
2014-08-10 18:31:31 +01:00
1300e8d103
Added a new file drainage.clj which attempts to model rivers; moved
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some functions from heightmap into utils; added a -archive option to
buildall as first step towards auto-building a Debian package for
Raspberry Pi.
2014-07-31 23:43:02 +01:00
b3b7f8a475
Upversioned from 0.1.2 to 0.1.3-SNAPSHOT
2014-07-30 13:10:24 +01:00
7c5e15ca35
Upversioned from 0.1.2-SNAPSHOT to 0.1.2 for release
2014-07-30 13:09:44 +01:00
cd99f8fd0b
Gone back (hopefully temporarily) to using collage load-image function
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while I try to sort out the resources issue. This isn't very satisfactory,
as the collage distribution is compiled using Java 7, which is going to
break for some people, and because I'm bloating my code with two separate
image libraries.
2014-07-30 12:33:45 +01:00
c0d26f7cc7
Getting the right data into the manifest; sadly, not succeeding in getting
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it out again.
2014-07-27 21:05:47 +01:00