Commit graph

99 commits

Author SHA1 Message Date
2cb3a6af6f
Trying to address bit-rot 2021-12-09 20:02:33 +00:00
2f2463da0e
Sweep up of minor changes 2020-06-03 10:47:28 +01:00
519ca4e3bd Upversioned from 0.1.5 to 0.1.6-SNAPSHOT 2016-12-27 16:18:38 +00:00
3ca247e471 Upversioned from 0.1.5-SNAPSHOT to 0.1.5 for release 2016-12-27 16:18:10 +00:00
47caea3eb8 Don't do anything with mw-explore during buildall - it contains unreliable junk. 2016-12-27 15:44:57 +00:00
39b7cd608c Added Docker stuff; corrected usage message. 2016-12-27 15:22:41 +00:00
f1b35dc948 Standardised header documentation in line with current best practice. 2016-08-21 14:17:30 +01:00
944b54fc89 Deleted version.clj, which did not work anyway. 2016-08-13 17:41:53 +01:00
21cdff764f Added namespace documentation conforming to better practice; added GPL
declaration; changed 'use' to 'require' passim. All tests pass but that's
not proof we're all good yet.
2016-08-13 17:39:07 +01:00
3c26408a9f Dememoised get-neighbours, as the optimisation only works in deep
recursion which I'm no longer doing.
2015-04-21 07:56:22 +01:00
5f73b18d12 Tests now pass again. Oooops. 2015-04-18 21:53:09 +01:00
f9591c4e8d Added new non-recursive river drainage algorithm. Sadly, it's slower -
twice as slow - but should get around the JVM stack problem. Still haven't
solved laking.
2015-04-18 19:21:04 +01:00
f9c437d8d3 Unit tests for drainage functions. 2015-04-13 20:54:41 +01:00
337d1ae07e Further work on the Falls of Clyde problem, and on optimisation. 2015-04-13 20:36:24 +01:00
1c8d8c4219 Added merge-cell, and tests for it. Still trying to solve the Falls of Clyde
problem
2015-04-12 19:34:19 +01:00
6b3f8730a6 Merge branch 'master' of ssh://goldsmith.journeyman.cc/srv/git/mw-engine 2015-04-11 09:30:44 +01:00
bb379f7195 Merge branch 'master' of ssh://goldsmith.journeyman.cc/srv/git/mw-engine 2015-04-10 19:56:20 +01:00
2dbc1cecc5 A possible - untested - solution to the local hollow problem. 2015-04-10 19:55:09 +01:00
d52b563f92 Added link to Goldsmith in README. 2015-03-28 19:31:28 +00:00
dce1b603a3 D'oh! Messed up the formatting of markdown links. 2015-03-28 17:27:47 +00:00
b007807b29 Added more to README to make it easier for other people to build this. 2015-03-28 16:54:50 +00:00
260c1a78c2 Merge branch 'master' of https://github.com/simon-brooke/mw-engine
Conflicts:
	LICENSE
2015-03-28 16:52:41 +00:00
ebbc9fcdbb Merge branch 'master' of ssh://goldsmith.journeyman.cc/srv/git/mw-engine 2015-03-28 16:45:41 +00:00
ce6212a965 Modifications to README.md and buildall.sh to make this easier for other
people to build.
2015-03-28 16:43:11 +00:00
Simon Brooke
5c6fbb5b08 Initial commit 2015-03-28 16:24:24 +00:00
fd817f2582 Minor optimisation 2014-10-20 17:01:40 +01:00
f06febd7c6 Work on improving efficiency of mapping over arrays. 2014-10-18 15:50:31 +01:00
cd6b4ae10c Upversioned from 0.1.4 to 0.1.5-SNAPSHOT 2014-10-15 22:17:53 +01:00
901541b499 Upversioned from 0.1.4-SNAPSHOT to 0.1.4 for release 2014-10-15 22:17:29 +01:00
8dd4d11dc6 Upversioned from 0.1.4 to 0.1.4-SNAPSHOT 2014-10-15 22:10:41 +01:00
8cbdd9d1a7 Upversioned from 0.1.4-SNAPSHOT to 0.1.4 for release 2014-10-15 22:08:12 +01:00
9912f264fa Some tentative attempts at optimisation. This, actually, makes no
difference in itself - because the world is immutable, this change
won't work without a different mechanism for generating the world
itself.
2014-09-06 11:41:09 +01:00
42e6cfac05 Working on getting drainage to actually work - which, inter alia, means
further work on efficiency.
2014-08-30 21:58:48 +01:00
dffa617a38 Upversioned from 0.1.3 to 0.1.4-SNAPSHOT 2014-08-30 14:58:41 +01:00
cd5fc76a55 Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release 2014-08-30 14:58:13 +01:00
7943765686 Upversioned from 0.1.3 to 0.1.3-SNAPSHOT 2014-08-30 14:51:55 +01:00
92e44d327f Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release 2014-08-30 14:51:25 +01:00
d320d90114 Increased memory limit, in attempt to process larger worlds - may be too much. 2014-08-30 14:33:13 +01:00
c96142a973 More work on efficiency 2014-08-29 22:50:11 +01:00
1120cb42e8 Work on trying to improve performance. 2014-08-28 21:43:36 +01:00
2bf9d34794 Found a serious fault in display.clj because marginalia picked it up.
Hadn't been picked up otherwise because

(1) I hadn't written any unit tests for it, and
(2) it isn't actually used by anything.

Should possibly be deleted.
2014-08-16 21:50:18 +01:00
6fd8e4bb13 Added a 'pull' option to buildall, pull from remote Git origin. 2014-08-16 07:54:38 +01:00
1030ece3ff Kibitised, and improved test coverage. Cloverage currently failing, don't
know why.
2014-08-13 20:02:37 +01:00
3b1d28d3cd Generalised hieghtmaps so that I can do, for example, rainfall maps,
or various geophysics maps.
2014-08-12 19:07:48 +01:00
64ab0b9dd9 Moved some display stuff from ui to engine. Not certain this was the right
decision...
2014-08-10 18:31:31 +01:00
1300e8d103 Added a new file drainage.clj which attempts to model rivers; moved
some functions from heightmap into utils; added a -archive option to
buildall as first step towards auto-building a Debian package for
Raspberry Pi.
2014-07-31 23:43:02 +01:00
b3b7f8a475 Upversioned from 0.1.2 to 0.1.3-SNAPSHOT 2014-07-30 13:10:24 +01:00
7c5e15ca35 Upversioned from 0.1.2-SNAPSHOT to 0.1.2 for release 2014-07-30 13:09:44 +01:00
cd99f8fd0b Gone back (hopefully temporarily) to using collage load-image function
while I try to sort out the resources issue. This isn't very satisfactory,
as the collage distribution is compiled using Java 7, which is going to
break for some people, and because I'm bloating my code with two separate
image libraries.
2014-07-30 12:33:45 +01:00
c0d26f7cc7 Getting the right data into the manifest; sadly, not succeeding in getting
it out again.
2014-07-27 21:05:47 +01:00