simon
2dbc1cecc5
A possible - untested - solution to the local hollow problem.
2015-04-10 19:55:09 +01:00
simon
fd817f2582
Minor optimisation
2014-10-20 17:01:40 +01:00
Simon Brooke
f06febd7c6
Work on improving efficiency of mapping over arrays.
2014-10-18 15:50:31 +01:00
Simon Brooke
cd6b4ae10c
Upversioned from 0.1.4 to 0.1.5-SNAPSHOT
2014-10-15 22:17:53 +01:00
Simon Brooke
901541b499
Upversioned from 0.1.4-SNAPSHOT to 0.1.4 for release
2014-10-15 22:17:29 +01:00
Simon Brooke
8dd4d11dc6
Upversioned from 0.1.4 to 0.1.4-SNAPSHOT
2014-10-15 22:10:41 +01:00
Simon Brooke
8cbdd9d1a7
Upversioned from 0.1.4-SNAPSHOT to 0.1.4 for release
2014-10-15 22:08:12 +01:00
Simon Brooke
9912f264fa
Some tentative attempts at optimisation. This, actually, makes no
...
difference in itself - because the world is immutable, this change
won't work without a different mechanism for generating the world
itself.
2014-09-06 11:41:09 +01:00
simon
42e6cfac05
Working on getting drainage to actually work - which, inter alia, means
...
further work on efficiency.
2014-08-30 21:58:48 +01:00
simon
dffa617a38
Upversioned from 0.1.3 to 0.1.4-SNAPSHOT
2014-08-30 14:58:41 +01:00
simon
cd5fc76a55
Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release
2014-08-30 14:58:13 +01:00
simon
7943765686
Upversioned from 0.1.3 to 0.1.3-SNAPSHOT
2014-08-30 14:51:55 +01:00
simon
92e44d327f
Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release
2014-08-30 14:51:25 +01:00
simon
d320d90114
Increased memory limit, in attempt to process larger worlds - may be too much.
2014-08-30 14:33:13 +01:00
Simon Brooke
c96142a973
More work on efficiency
2014-08-29 22:50:11 +01:00
Simon Brooke
1120cb42e8
Work on trying to improve performance.
2014-08-28 21:43:36 +01:00
simon
2bf9d34794
Found a serious fault in display.clj because marginalia picked it up.
...
Hadn't been picked up otherwise because
(1) I hadn't written any unit tests for it, and
(2) it isn't actually used by anything.
Should possibly be deleted.
2014-08-16 21:50:18 +01:00
simon
6fd8e4bb13
Added a 'pull' option to buildall, pull from remote Git origin.
2014-08-16 07:54:38 +01:00
Simon Brooke
1030ece3ff
Kibitised, and improved test coverage. Cloverage currently failing, don't
...
know why.
2014-08-13 20:02:37 +01:00
simon
3b1d28d3cd
Generalised hieghtmaps so that I can do, for example, rainfall maps,
...
or various geophysics maps.
2014-08-12 19:07:48 +01:00
simon
64ab0b9dd9
Moved some display stuff from ui to engine. Not certain this was the right
...
decision...
2014-08-10 18:31:31 +01:00
simon
1300e8d103
Added a new file drainage.clj which attempts to model rivers; moved
...
some functions from heightmap into utils; added a -archive option to
buildall as first step towards auto-building a Debian package for
Raspberry Pi.
2014-07-31 23:43:02 +01:00
Simon Brooke
b3b7f8a475
Upversioned from 0.1.2 to 0.1.3-SNAPSHOT
2014-07-30 13:10:24 +01:00
Simon Brooke
7c5e15ca35
Upversioned from 0.1.2-SNAPSHOT to 0.1.2 for release
2014-07-30 13:09:44 +01:00
Simon Brooke
cd99f8fd0b
Gone back (hopefully temporarily) to using collage load-image function
...
while I try to sort out the resources issue. This isn't very satisfactory,
as the collage distribution is compiled using Java 7, which is going to
break for some people, and because I'm bloating my code with two separate
image libraries.
2014-07-30 12:33:45 +01:00
Simon Brooke
c0d26f7cc7
Getting the right data into the manifest; sadly, not succeeding in getting
...
it out again.
2014-07-27 21:05:47 +01:00
Simon Brooke
829bc1780a
Upversioned from 0.1.2 to 0.1.3-SNAPSHOT
2014-07-27 14:13:12 +01:00
Simon Brooke
a32acb288b
Upversioned from 0.1.2-SNAPSHOT to 0.1.2 for release
2014-07-27 14:12:35 +01:00
Simon Brooke
0e140a4666
Correctly getting the build signature properties into the MANIFEST.MF
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on build, now testing I'm clearing them down again before commit.
2014-07-27 11:58:29 +01:00
Simon Brooke
5d3f79567b
Still working on those damned build signature properties!
2014-07-27 11:29:05 +01:00
Simon Brooke
b500d90719
Still working on getting the build signature properties into the manifest.
2014-07-27 11:20:20 +01:00
Simon Brooke
0652a9ba61
Serious work on the buildall script (and project.clj) to capture a
...
build signature in the MANIFEST.MF file; also, getting rid of dependency
on collage.
2014-07-27 09:40:06 +01:00
Simon Brooke
75475ece29
Considerable refactoring based on the new map-world utility function.
2014-07-25 11:49:50 +01:00
Simon Brooke
4949e30f69
Spelling error :-(
2014-07-25 09:57:04 +01:00
Simon Brooke
bdd707c4fa
Oops! Last commit was premature...
2014-07-25 09:54:21 +01:00
Simon Brooke
e48ad3f891
Added a function to add gradient properties to cells when applying a
...
heightmap, and, in doing so, added a potentially useful generalised function
for mapping onto two dimensional arrays. Needs testing!
2014-07-25 09:49:44 +01:00
Simon Brooke
8e38dc5f87
Actually not sure at this moment what this change was, but tests pass...
2014-07-24 22:31:11 +01:00
Simon Brooke
fb14a8d3ea
Upversioned from 0.1.1 to 0.1.2-SNAPSHOT
2014-07-24 22:24:17 +01:00
Simon Brooke
238924e059
Upversioned from 0.1.1-SNAPSHOT to 0.1.1 for release
2014-07-24 22:23:47 +01:00
Simon Brooke
1451be891e
Upversioned from 0.1.0 to 0.1.1-SNAPSHOT
2014-07-24 22:17:48 +01:00
Simon Brooke
56a0f15aec
Upversioned from 0.1.0 to 0.1.1-SNAPSHOT
2014-07-24 22:00:51 +01:00
Simon Brooke
cc3048a57d
Still fighting with the build script; but for the first time it has
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correctly up-versioned for the release.
2014-07-24 21:59:51 +01:00
Simon Brooke
015ef8b4f9
Still messing with the build/release script
2014-07-24 21:30:48 +01:00
Simon Brooke
f53c754ac8
Still getting the build/release script right!
2014-07-24 21:10:45 +01:00
Simon Brooke
31743f4117
Added the build script to the mw-engine project, just so it's saved.
2014-07-24 20:40:18 +01:00
Simon Brooke
2d7098458a
Added a utility function to set just one property of just one cell (and
...
tests to prove it worked).
2014-07-24 18:39:48 +01:00
Simon Brooke
ba9f32ca56
Minor documentation changes
2014-07-24 08:01:43 +01:00
Simon Brooke
8a53adcd11
More optimisation
2014-07-22 02:40:17 +01:00
Simon Brooke
87198076bc
Vectors instead of lists in the world representation results in a
...
remarkable performance increase!
2014-07-21 14:34:01 +01:00
Simon Brooke
06de5d923a
Very minor tidy-up
2014-07-21 11:02:31 +01:00