dffa617a38
Upversioned from 0.1.3 to 0.1.4-SNAPSHOT
2014-08-30 14:58:41 +01:00
cd5fc76a55
Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release
2014-08-30 14:58:13 +01:00
7943765686
Upversioned from 0.1.3 to 0.1.3-SNAPSHOT
2014-08-30 14:51:55 +01:00
92e44d327f
Upversioned from 0.1.3-SNAPSHOT to 0.1.3 for release
2014-08-30 14:51:25 +01:00
d320d90114
Increased memory limit, in attempt to process larger worlds - may be too much.
2014-08-30 14:33:13 +01:00
c96142a973
More work on efficiency
2014-08-29 22:50:11 +01:00
1120cb42e8
Work on trying to improve performance.
2014-08-28 21:43:36 +01:00
2bf9d34794
Found a serious fault in display.clj because marginalia picked it up.
...
Hadn't been picked up otherwise because
(1) I hadn't written any unit tests for it, and
(2) it isn't actually used by anything.
Should possibly be deleted.
2014-08-16 21:50:18 +01:00
6fd8e4bb13
Added a 'pull' option to buildall, pull from remote Git origin.
2014-08-16 07:54:38 +01:00
1030ece3ff
Kibitised, and improved test coverage. Cloverage currently failing, don't
...
know why.
2014-08-13 20:02:37 +01:00
3b1d28d3cd
Generalised hieghtmaps so that I can do, for example, rainfall maps,
...
or various geophysics maps.
2014-08-12 19:07:48 +01:00
64ab0b9dd9
Moved some display stuff from ui to engine. Not certain this was the right
...
decision...
2014-08-10 18:31:31 +01:00
1300e8d103
Added a new file drainage.clj which attempts to model rivers; moved
...
some functions from heightmap into utils; added a -archive option to
buildall as first step towards auto-building a Debian package for
Raspberry Pi.
2014-07-31 23:43:02 +01:00
b3b7f8a475
Upversioned from 0.1.2 to 0.1.3-SNAPSHOT
2014-07-30 13:10:24 +01:00
7c5e15ca35
Upversioned from 0.1.2-SNAPSHOT to 0.1.2 for release
2014-07-30 13:09:44 +01:00
cd99f8fd0b
Gone back (hopefully temporarily) to using collage load-image function
...
while I try to sort out the resources issue. This isn't very satisfactory,
as the collage distribution is compiled using Java 7, which is going to
break for some people, and because I'm bloating my code with two separate
image libraries.
2014-07-30 12:33:45 +01:00
c0d26f7cc7
Getting the right data into the manifest; sadly, not succeeding in getting
...
it out again.
2014-07-27 21:05:47 +01:00
829bc1780a
Upversioned from 0.1.2 to 0.1.3-SNAPSHOT
2014-07-27 14:13:12 +01:00
a32acb288b
Upversioned from 0.1.2-SNAPSHOT to 0.1.2 for release
2014-07-27 14:12:35 +01:00
0e140a4666
Correctly getting the build signature properties into the MANIFEST.MF
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on build, now testing I'm clearing them down again before commit.
2014-07-27 11:58:29 +01:00
5d3f79567b
Still working on those damned build signature properties!
2014-07-27 11:29:05 +01:00
b500d90719
Still working on getting the build signature properties into the manifest.
2014-07-27 11:20:20 +01:00
0652a9ba61
Serious work on the buildall script (and project.clj) to capture a
...
build signature in the MANIFEST.MF file; also, getting rid of dependency
on collage.
2014-07-27 09:40:06 +01:00
75475ece29
Considerable refactoring based on the new map-world utility function.
2014-07-25 11:49:50 +01:00
4949e30f69
Spelling error :-(
2014-07-25 09:57:04 +01:00
bdd707c4fa
Oops! Last commit was premature...
2014-07-25 09:54:21 +01:00
e48ad3f891
Added a function to add gradient properties to cells when applying a
...
heightmap, and, in doing so, added a potentially useful generalised function
for mapping onto two dimensional arrays. Needs testing!
2014-07-25 09:49:44 +01:00
8e38dc5f87
Actually not sure at this moment what this change was, but tests pass...
2014-07-24 22:31:11 +01:00
fb14a8d3ea
Upversioned from 0.1.1 to 0.1.2-SNAPSHOT
2014-07-24 22:24:17 +01:00
238924e059
Upversioned from 0.1.1-SNAPSHOT to 0.1.1 for release
2014-07-24 22:23:47 +01:00
1451be891e
Upversioned from 0.1.0 to 0.1.1-SNAPSHOT
2014-07-24 22:17:48 +01:00
56a0f15aec
Upversioned from 0.1.0 to 0.1.1-SNAPSHOT
2014-07-24 22:00:51 +01:00
cc3048a57d
Still fighting with the build script; but for the first time it has
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correctly up-versioned for the release.
2014-07-24 21:59:51 +01:00
015ef8b4f9
Still messing with the build/release script
2014-07-24 21:30:48 +01:00
f53c754ac8
Still getting the build/release script right!
2014-07-24 21:10:45 +01:00
31743f4117
Added the build script to the mw-engine project, just so it's saved.
2014-07-24 20:40:18 +01:00
2d7098458a
Added a utility function to set just one property of just one cell (and
...
tests to prove it worked).
2014-07-24 18:39:48 +01:00
ba9f32ca56
Minor documentation changes
2014-07-24 08:01:43 +01:00
8a53adcd11
More optimisation
2014-07-22 02:40:17 +01:00
87198076bc
Vectors instead of lists in the world representation results in a
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remarkable performance increase!
2014-07-21 14:34:01 +01:00
06de5d923a
Very minor tidy-up
2014-07-21 11:02:31 +01:00
3491784282
Rule engine now running very relaibly with no errors showing.
2014-07-20 15:14:10 +01:00
d23239a5c6
Improved debugging, and lots more tests. Ultimately I intend the
...
enhanced debugging to be optional, because it will have a performance hit
2014-07-19 13:22:38 +01:00
24d76dff2c
Minor formatting change
2014-07-18 15:14:24 +01:00
6ac4f55ed5
Added functionality to heightmap to allow a word to be created the size of
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the supplied heightmap - after all, that's what we will normally want.
2014-07-17 09:50:22 +01:00
601c7d74a6
Still some bugs in rules generated from rule-language source. However,
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a great deal does work.
2014-07-14 23:21:09 +01:00
76ab08534c
Almost working; rule editor doesn't save.
2014-07-13 23:55:18 +01:00
5bfddf2e28
Much hacking on rule language, getting it to support initial behaviour.
2014-07-13 20:25:48 +01:00
b640e2590a
Changed license to GPL; some minor documentation changes.
2014-07-13 14:07:10 +01:00
57a86ca6c3
Mainly documentation tidy-up, a little code tidy-up.
2014-07-08 19:15:07 +01:00